Join Petter and Dóri as they meet Keltic Vermeersch, Environment Artist at Massive Entertainment, to find out how environments in video games are created - from "simple" hallways to sprawling open worlds. They also learn brand new creative uses for lamps. Yes, lamps.
Fler avsnitt av Behind Massive Screens - a Game Development Podcast
Visa alla avsnitt av Behind Massive Screens - a Game Development PodcastBehind Massive Screens - a Game Development Podcast med Massive Entertainment - a Ubisoft Studio finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
