In this episode of the Fika Sessions, Luca Buonamici, Lead Lighting Artist at Massive Entertainment, gives us an insight into how you work with light and lighting in video games.
Compared to the 2D planes of a movie screen, how do you light up a scene that can be viewed from 360 degrees? During the show, Luca shares his knowledge about how light affects mood, guide players and how it makes "the beautiful more beautiful".
Also, what are those wafer-thin cookies on the table?
Tools & Links:
John Alton - Painting with Light. https://www.amazon.se/Painting-Light-John-Alton/dp/0520275845/
Blain Brown - Cinematography Theory Practice. https://www.amazon.se/Cinematography-Theory-Practice-Blain-Brown/dp/1138940925/
Fler avsnitt av Behind Massive Screens - a Game Development Podcast
Visa alla avsnitt av Behind Massive Screens - a Game Development PodcastBehind Massive Screens - a Game Development Podcast med Massive Entertainment - a Ubisoft Studio finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
