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Board Game Business Podcast

Designing Around Analysis Paralysis - Ep. 73

26 min9 oktober 2018

Today we discuss designing around analysis paralysis:

  • Is it a bad thing?
  • Limiting your decision space
  • Add more options/decisions as you go
  • Allowing players to "mess up" the next player's carefully laid plans
  • Companion app
  • Reference cards to make decisions easier
  • Usability in graphic design or component selection
  • Simultaneous play
  • Hidden actions
  • Keep players engaged
  • Walls of text
  • Put longer decisions at the end of a players so other players can take their turns while the other player is thinking

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Board Game Business Podcast med Richard New, Brian Henk, Jeremy Commandeur finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.