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Board Gamers Anonymous

BGA Episode 104 - Game Mechanics that Only Work in a Perfect World

1 tim 29 min24 juli 2016
For this special pre-Gen Con episode of Board Gamers Anonymous, Chris and Anthony sit down to discuss some of the brilliant game mechanics that really only work in a perfect world. From rules that people always break (intentionally or otherwise), to those they can't follow, there are some game systems that just don't work very well except under ideal circumstances.  We're also talking about some of the big news in the gaming hobby, including Dice Tower Award winners, Spiel des Jahres nominees, Gen Con, and our recording schedule.    Acquisition Disorders this episode include: Martians: A Story of Civilization Cry Havoc Burano Smash Up: Cease and Desist Mysterium: Hidden Signs And At the Table this week, we got a chance to play and review: Zombicide: Black Plague Lancaster Porta Nigra Scythe Enjoy the episode! And make sure to leave us a review on iTunes - we love to hear what you think!  BGA is on Twitter (@bgapodcast), Facebook, BoardGameGeek, and BoardGamersAnonymous.com   Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy Learn more about your ad choices. Visit megaphone.fm/adchoices

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