Our quest to defeat Starscourge Radan is near its end as we storm his stronghold, Redmane Castle. This legacy dungeon is quite strange, and not just in the context of Elden Ring. There are two versions of it, one that is full of enemies, and another that is empty and ready for the Festival to kill the rot-blighted demigod. FromSoft have never done anything like this, and while it's not entirely successful, it's still really neat.
Because there's relatively little to talk about in Redmane itself, and because the Festival is getting its own episode next Sunday, we round out this week's episode by talking about what's changed in Elden Ring through patches and updates, and what it means to dive deep on a game that is both huge, and a moving target.
Fler avsnitt av Bonfireside Chat: A Dark Souls and Elden Ring Podcast
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