Spinning off from an episode of the Cerebrevore Podcast on the topic of time travel in RPGs wherein I was a panel guest, this episode looks at the notion of metagaming, player skill, and messing with the presentation of time - without resorting to brute force techniques such as the railroad or the quantum ogre. If you would like to reach out to me on this topic or others, you can find me at the following places: Runeslinger (@Runeslinger) / Twitter Runeslinger#7592 on Discord https://castingshadowsblog.com https://youtube.com/runeslinger https://anchor.fm/runeslinger LINKS for this episode! Cerebrevore - Time Travel in RPGs Parts 1 to 4 1) https://anchor.fm/cerebrevore/episodes/S1B12-Concepts-of-Time-Part-1-republished-e1mv02g/a-a8bvo5r 2) https://anchor.fm/cerebrevore/episodes/S1B13-Concepts-of-Time-2-republished-e1n1d2c/a-a8bvo5r 3) https://anchor.fm/cerebrevore/episodes/S1B14-Time-Travel-methods-in-RPGs-republished-e1njopd/a-a8bvo5r 4) https://anchor.fm/cerebrevore/episodes/S1E11-Time-Travel-in-RPGs-Panel-Discussion-e1npl6d Phantom Thoughts 1) https://anchor.fm/the-pink-phantom/episodes/009-Call-ins-Player-Skill-Metagaming-System-Mastery-e1n80l0/a-a8factk 2) https://anchor.fm/the-pink-phantom/episodes/010-Call-ins-and-More-on-Metagaming-e1nhbu7/a-a8gavui
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