Mike Herbig joins the show after winning the SorceryCon Limited Championship, and we break down exactly how he did it.
We talk about:
• The Gothic Limited format
• Why 3-drop minions define Sorcery Limited
• Draft strategies that actually win games
• Why tempo matters more than bombs
• The biggest mistakes players make in draft and sealed
We also discuss avatars in limited, the evolving rules of Sorcery, and how the game compares to Magic’s limited environments.
If you want to improve at Sorcery: Contested Realm Limited, this episode is packed with insights from the champion himself.
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