Erik’s Curiosa has revealed the first look at competitive play structure for Sorcery: Contested Realm!
In this episode, we break down the new organized play ecosystem comprising four tiers:
Store Kits — Foundation of Local Play
Cornerstone Championships — Annual Store-level Flagship Events
Grand Contests — Regional Travel Events
Avatar of the Realm — World Championship
How Erik’s Curiosa detailed their design philosophy via three categories:
Creativity
Wonder
Mastery
And dive deep into:
Why local store support is most important
Expectations for Grand Contests as the Crossroads replacements
Appreciation for the communication from Erik’s Curiosa and why it matters
Sorcery is growing into a long-term competitive powerhouse, and we are witnessing its first steps.
Let us know in the comments:
👉 What would you want to see from Sorcery’s competitive scene?
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