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Common Sense Sorcery Podcast

Why IP-Based TCGs Always Fail (And What Sorcery Gets Right)

38 min14 april 2026

Everyone’s hyped about the next big Kickstarter TCG…

But we’ve seen this before.

In this episode, we break down why IP-driven card games and Kickstarter TCGs consistently fail, and what separates games that survive (like Magic, Pokémon, and Sorcery) from the ones that disappear after 1–2 years.

We cover:
• Why IP-based games struggle long-term
• The Kickstarter speculation bubble problem
• How scalpers distort early success
• Why second sets determine survival
• The real cost of making a TCG (it’s NOT what you think)
• Why Sorcery’s slow growth might be the winning formula

If you’re thinking about getting into a new TCG—or backing one—this is a conversation you need to hear.

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