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Deconstructor of Fun
Deconstructor of Fun

How to Make a Hyper Successful Idle Game

48 min•21 juni 2021

Om avsnittet

This episode discusses idle games from all angles. Together with Rimmy Spanjer, who is the Managing Director of Games at Hyper Hippo, we cover concept validation, the development process, best monetization practices, and live services strategies in idle games. We also discuss why you should or shouldn't make an idle game and predict the future of the genre.



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