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Deconstructor of Fun

What do Successful Game Projects Have in Common?

46 min2 januari 2021

The topics covered in the episode are:

  1. What are the biggest differences in how the big companies and the indie ones build their games?
  2. How to decide what the project is going to be balancing between data and intuition 
  3. How to choose the right monetization model for your game
  4. How to drive sustainability through updates, new player acquisition, and reactivating lapsed ones
  5. What are the main shifts in player behaviour post-2020:

Shoutout to the Googler Martin Svoboda who interviewed me

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Deconstructor of Fun med Deconstructor of Fun finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.