Join me in the exploration of why we love table top games through long form interviews with game designers and industry influencers.
Learn more at DiekuGames.com
CONTENT WARNING: Between 16:30 and 22:00 there is discussion of abuse (including abuse relating to religion), suicidal ideation, and self harm.
If you need to talk, the 988 Lifeline is available. At the 988 Suicide & Crisis Lifeline, they understand that life's challenges can sometimes be difficult. Whether you're facing mental health struggles, emotional distress, alcohol or drug use concerns, or just need someone to talk to, their caring counselors are there for you. You are not alone.
https://988lifeline.org
----------------
Closet is an awareness raising solo journaling RPG about what it really feels like to come out as a gay man. Based on the real-life experiences of the author, Pac Garcia, this game offers a raw and reflective journey that turns the experience of coming out into storytelling.Learn more about the kickstarter:https://www.kickstarter.com/projects/gmsmagazine/closet-solo-journaling-ttrpg-about-coming-outPaco is also the host of @GMSMagazine which features reviews of table top games along with interviews of creators and industry experts.Learn more about GMS Magazine:https://www.youtube.com/@GMSMagazinehttps://bsky.app/profile/pacogmsmagazine.bsky.socialhttps://www.tiktok.com/@pacorpgshttps://www.gmsmagazine.com
Create, Sell, and Get Recognized!
JOIN NOW: https://itch.io/jam/fun-with-fang
Calling all TTRPG designers, storytellers, and creatives! The Fun with Fäng Adventure Jam is your chance to design and sell your own adventure for Fängelsehåla!
This jam is all about creating adventures for Fängelsehåla under its third-party license. That means you can design, sell, and profit from your own Fäng-compatible content. Get inspired by Fäng's world of bold, minimal, and nostalgic aesthetic of 1960s children's books and IKEA design.
Already have an adventure you made for another system? Adapt it for Fäng!
Love fairy tales? Use one as inspiration!
Remember a children's book that sparked your imagination? Turn it into an adventure!
How to Participate
- Join the Jam right away so you can keep up-to-date on news and tips.
- When in a form that is ready to start sharing, create a new Itch project that contains your adventure and submit it to the Jam.
- Keep refining your work as required until the Jam ends on Sept 11.
- Set your price—free, pay-what-you-want, or a fixed cost—it’s up to you.
- Share your progress on socials using the hashtag #FunWithFang and tag @DiekuGames so I can help share your work
Judging & Prizes
Prizes and recognition await the best submissions. Winning projects will be featured on the Jam Wrap-up Livestream, and all submitted adventures will be promoted across Dieku Games' website, social media, and podcast! The Gold, Silver and Bronze winners will also be invited to share their work on the Dieku Podcast with over 3500 subscribers!
Learn more about Dieku Games:
https://bsky.app/profile/diekugames.bsky.social
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://diekugames.blogspot.com
https://discord.gg/M3jmUvcKt5
#FunWithFang #OSR #NSR
I welcomed back, Kobayashi, the designer of Fleaux!, Rats in the Walls, Black Sword Hack, Ronin Saga and now his most recent game - Assassins, Demons & Dying Gods - a roleplaying game about demon hunters, mad gods and revolutions in the city of Ashengrad.
DriveThruRPG:
https://www.drivethrurpg.com/en/publisher/12338/livres-de-l-ours
Kickstarter:
https://www.kickstarter.com/profile/alexandrekobayashi
BlueSky:
https://bsky.app/profile/kobayashi-rpg.bsky.social
#TTRPG
Fame and Fable is a fantasy-themed competitive board game for 1 to 4 players. Use your actions to buy ally and item cards from the market and play these to defeat monsters, complete contracts or disrupt other players. Gain fame through your exploits to move your player token around the game track, picking up bonus tokens as you travel. The player with the highest fame at the end of the game wins.Learn more:https://www.kickstarter.com/projects/owendavey/fame-and-fablehttps://www.instagram.com/fameandfablehttps://www.instagram.com/owendaveydraws#fantasygames #DnD #boardgames
Buy a copy of FÄNGELSEHÅLA
2024 was another interesting year in the TTRPG Industry, and I was once again joined by Shannon Appelcline, author of the "Designers & Dragons" series, to provide historical context to the events of the year. Shannon shared his insights on a variety of topics including the 50th Anniversary of D&D, emerging competitors, crowdfunding trends, and more. This is Free Trader Beowulf https://www.mongoosepublishing.com/products/this-is-free-trader-beowulf Designers and Dragons website: https://www.designers-and-dragons.com Patreon: https://www.patreon.com/designersanddragons Facebook: https://www.facebook.com/designersanddragons/ Audible: https://www.amazon.com/Designers-Dragons-History-Roleplaying-Industry/dp/B0848YJ84B/ DriveThruRPG: https://www.drivethrurpg.com/product/141206/Designers--Dragons-The-Complete-Hardcover-Set-BUNDLE Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io https://www.instagram.com/diekugames https://www.twitter.com/diekugames https://www.tiktok.com/@diekugames https://www.patreon.com/diekugames https://diekugames.blogspot.com https://discord.gg/M3jmUvcKt5 #gamedesign #ttrpg #dnd
I was once again joined by Andrew Kolb @andrewkolb the designer of Neverland, Oz, and now a book-end to this fantastic trilogy - Wonderland - which will be released on Tuesday Nov 12. Buy Wonderland: https://www.amazon.ca/Wonderland-Fantasy-Role-Playing-Andrew-Kolb?affiliate_id=2868133 Domestika Course: Creative Gameplay Maps: Illustrate a Fantasy World https://www.domestika.org/en/courses/4843-creative-gameplay-maps-illustrate-a-fantasy-world/course Neverland Interview: https://youtu.be/yvzKWtXz_EE Oz Interview: https://youtu.be/baR0OlgUhZk Learn more at: https://www.kolbisneat.com https://www.instagram.com/kolbisneat https://x.com/kolbisneat https://www.facebook.com/kolbisneat https://www.youtube.com/c/andrewkolb
I welcome Sean McCoy one half of Tuesday Knight games, along with Alan Gerding. They are the creative minds behind games such as Two Rooms and a Boom, Werewolf in the Dark, and Mothership the sci-fi horror game that has become one of the darlings of the indie game industry. https://www.backerkit.com/c/collections/mothership-month https://www.tuesdayknightgames.com Projects: Wages of Sin https://www.backerkit.com/call_to_action/35ce4a9a-b5d8-4f6a-a39d-00c9c48d5f25/landing?ref=home-page Burning Gods https://www.backerkit.com/call_to_action/59e664b9-244d-4eb4-944a-86e3afee8bb3/landing?ref=home-page What was left to Rot https://www.backerkit.com/call_to_action/643abb8a-c1ee-4fd9-8471-c48bbd5e2877/landing?ref=home-page Interloper https://www.backerkit.com/call_to_action/a0914d97-b46e-401d-8ae1-67095bb10ad3/landing?ref=home-page Devil's Due https://www.backerkit.com/call_to_action/00417a50-948f-452f-bef8-4c980bdab907/landing?ref=home-page Not Enough Scoundrels https://www.backerkit.com/call_to_action/37e04d68-0c28-4c44-b0d0-64063da0f136/landing?ref=home-page 50 Unique NPC Cards https://www.backerkit.com/call_to_action/be5d263e-48ef-4639-aaba-ba9d831a2803/landing?ref=home-page Orgy of the Blood Leeches https://www.backerkit.com/c/projects/rv-games/orgy-of-the-blood-leeches/launch_party Death Pays All Debts https://www.backerkit.com/call_to_action/859b2910-1d62-4431-8acf-c1821e3cc808/landing?ref=home-page PK49 https://www.backerkit.com/call_to_action/dfeaffd1-3b40-483f-83de-5156d4286841/landing?ref=home-page Daedalus Station and the Rimspace Racing League https://www.backerkit.com/call_to_action/04de5919-f3fe-4229-9ecd-84ed25f23453/landing?ref=home-page The Dose Makes The Poison https://www.backerkit.com/call_to_action/c45d7f4e-4669-41f8-b2fe-24be00c7e052/landing?ref=home-page 90 Seconds to Midnight! https://www.backerkit.com/call_to_action/30f7b954-acd0-4cd8-8ccb-1c6027b50183/landing?ref=home-page Knowledge Asymmetry https://www.backerkit.com/call_to_action/953f0a97-2d5d-4ba8-8a32-e002490e712c/landing?ref=home-page Starships & Soldiers https://www.backerkit.com/call_to_action/c627dd7e-6c37-4d3c-9a7c-c0c7a886be54/landing?ref=home-page OMENDROME: Exploitation Film Subjects https://www.backerkit.com/call_to_action/7e6b2033-6be8-4494-a25a-7bf48a18b677/landing?ref=home-page Syndicate Wastrels https://www.backerkit.com/call_to_action/8a580f93-b5f0-4713-b81d-700729e7d217/landing?ref=home-page Straight Arrows https://www.backerkit.com/call_to_action/b250145a-3617-4cac-bda5-18b90567759e/landing?ref=home-page Operation Golden Cut https://www.backerkit.com/call_to_action/6ef4976a-d929-429e-b45d-14e44044a72c/landing?ref=home-page The Iron Hive https://www.backerkit.com/call_to_action/79a3e317-b1d9-4f10-b761-da3233aa5947/landing?ref=home-page Johnson 2 https://www.backerkit.com/call_to_action/d4a9c389-2eac-4e1a-bf66-cbb96fd780bb/landing?ref=home-page #OSR # Mothership #TTRPG
I was joined by Josh Domanski and Zach Vaupen of Liminal Horror to discuss how to design an adventure or setting for horror. Bring your questions and thought! For more information about Liminal Horror: https://liminalhorrorrpg.com Horror of the Americas Game Jam: https://itch.io/jam/horror-of-the-americas-jam Zach Vaupen https://emo-sludge.com #DnD #TTRPG #Horror
Lost Pages was founded in 2012 by Paolo Greco, who decided that academia was frustrating as hell. Barely employed, from of a desk make of loudspeakers and a cabinet door they developed 'Adventure Fantasy Game', and then went off to release a series of spellbooks, including some bound by hand by Paolo, who dabbles in bookbinding and printmaking. This helped grow a strong and idiosincratic aesthetic, made in equal measures of 17th century pamphlets, medieval grimoires, and 20th century technical handbooks, often at the same time both game material and in-world artefact and prop. Publishing Lost Pages soon after became a publisher, and released other games such as Chris McDowell's 'Into the Odd', Brendan Strejcek's 'Wonder & Wickedness', and Eric Nieudan's 'Macchiato Monsters', who all went to gained recognition and success, inspiring a slew of other games and creations such as Beyond The Pale, Book Of Gaub, and Wulfwald. Learn more: https://shop.lostpages.co.uk
Have you ever dreamed of hosting your own public access TV show? Investigating the bizarre supernatural mysteries of your small town? Now's your chance! Introducing Weird Heroes of Public Access - the table-top roleplaying game that lets you and your friends step into the shoes of quirky public access TV personalities battling monsters, angry moms, and juvenile delinquents to save your beloved town of Fairhaven. Under the glow of a relentless full moon, you and your crew of public access heroes will use a simple d6-pool system to quickly get into the action. Time is of the essence as you race to uncover Fairhaven's darkest secrets and protect your show from being canceled! This 100+ page core rulebook is packed with everything you need, including: - The complete Weird Heroes of Public Access game rules - Selections from Tales from Fairhaven 1 & 2 - The WHPA Station Manager's Guide - Over 20 pages of brand new, unreleased content! https://www.backerkit.com/c/projects/get-haunted-industries/weird-heroes-of-public-access
JP Coovert shares information about his new system-neutral setting - Dragon Town and the Darkness Below! This system-neutral, tabletop roleplaying adventure is light in tone, but heavy on danger. It’s a perfect introduction for first-time roleplayers and filled with enough weirdness to surprise even the most seasoned dungeon delvers. Kickstarter: https://www.kickstarter.com/projects/jpcoovert/dragon-town-and-the-darkness-below Website: http://jpcoovert.com
Huckleberry is a dark and weird tabletop role-playing game inspired by the mythology of the American Old West. In this unforgiving landscape, the veil between reality and the Wyrd is frayed and worn thin, allowing the Wyrd to seep into every crevice, corrupting and twisting the very fabric of reality. In this brutal landscape, storytelling takes center stage. Huckleberry focuses on blockbuster moments without getting bogged down in little details. Can you survive the Wyrd Frontier? Learn more at: https://www.drivethrurpg.com/en/publisher/28102/huckleberry-rpg https://www.HuckleberryRPG.com #ttrpg #OSR #DnD
I welcome the Griffith Morgan and Chris Graves who collectively make uo The Fellowship of the Thing which are the folks behind the Secrets of Blackmoor documentary, as well as publishers of the The Lost Dungeons of Tonisborg, Blackmoor Foundations, and the upcoming Into the Wild Blue Yonder. To learn more: https://www.tfott.com https://www.ArneCon.net https://www.secretsofblackmoor.com https://www.facebook.com/tfott https://x.com/ArneconTFotT
Miami 86 RPG is a rules-light, action-packed role-playing game designed for 2 to 6 players (or more) with solo play options. Immerse yourself in the quintessential 1980s Miami ambiance, inspired by iconic classics like the film Scarface, the TV series Miami Vice, and the video game Grand Theft Auto: Vice City. The game emphasizes minimal rules and fast-paced action, featuring a core mechanic reminiscent of Into the Odd and Cairn. Character generation is quick and random, allowing you to dive straight into the action. For Game Masters, there are tools to randomly generate adventures, ensuring fresh and exciting gameplay every time. The book includes detailed descriptions of fictional places and non-player characters in Miami and beyond (including far-off locations like Colombia). Additionally, it offers an introductory adventure to get you started immediately. To learn more: https://gamefound.com/en/projects/arispen/miami86
Philip Jensen joins me to discuss NECROVENGE, a solo TTRPG about rebuilding your dungeon and getting your revenge on those pesky adventurers! NECROVENGE is a standalone solo game, where you, as a failed necromancer, set out to get revenge on those who have wronged you. Recruit minions, build traps, and rebuild your dungeon while trying to survive attacks from kings, queens, and that lunatic from the neighboring town – Bert, before at long last getting your well-deserved revenge. Learn more at: https://www.kickstarter.com/projects/philipjensen/necrovenge?ref=cewr79 https://discord.com/invite/p2dtzzhzv6 https://philipjensen.itch.io http://philipjensen.dk
I was joined by Gordon Johansen, owner of the World's Largest Game Store - The Sentry Box. Communities are not just bound by borders – they are often comprised of people with shared passions. A friendly local game store (FLGS) is a unique place where people can connect with each other, create memories, and build community. Celebrating over 40 years of operation, the Sentry Box in Calgary, Alberta has grown to become the world’s largest game store. It has achieved this incredible milestone by being an inviting and welcoming space for people of all backgrounds to enjoy table top games, such as Dungeons and Dragons. We share the unique history of the Sentry Box by interviewing the owner, long-time customers, current and former employees, and local industry influencers who have all been connected by the friendly local game store. Watch the Documentary: https://youtu.be/seREqdX75lk Learn more at: https://diekugames.com/flgs https://www.sentrybox.com #games #flgs #documentary
Wasteland Degenerates is a gas-guzzling, high octane post-apocalyptic RPG about miserable, radiated scum struggling to survive in tomorrow’s unforgiving carcass! Enter Wasteland Degenerates: Jumper Cable Edition, a Cy_Borg variant where you play the worthless dregs of post-apocalyptic society going out and finding the supplies that make the world just that much more comfortable for the fortunate few who get to live in safe enclaves. You'll take on the role of road warriors, hellfire preachers, survivalists, scavengers, and former soldiers scouring the wasteland for treasures of the old world that will keep you alive just one more day. The world before the fall of Wasteland Degenerates is familiar enough to use reference points from Mad Max vehicles to The Last of Us-style walled cities, but also far enough into the future to feature advanced technology, such as androids and reality-altering devices. Of course, you can (and should!) have a souped-up hot rod to ride the wastes in style; vehicles are an essential part of the game, and occupy half of the character sheet! https://www.backerkit.com/call_to_action/e29ba2a7-c31d-4485-a048-da04afab3085/landing?ref=home-page https://wastelanddegenerates.com #OSR #MORKBORG #TTRPG
I was joined by Joseph R. Lewis, author of Raiding the Obsidian Keep, as well as Liam Pádraig Ó Cuilleanáin, author of The Horrendous Hounds of Hendenburgh, whose best selling adventure modules are being dusted off by the team of the Merry Mushmen who are comprised of Eric Nieudan and Olivier Revenu. Kickstarter: https://www.kickstarter.com/projects/896102915/an-adventure-double-feature-by-the-merry-mushmen Published by the Merry Mushmen https://www.themerrymushmen.com Raiding the Obsidian Keep by Joseph R. Lewis https://www.josephrlewis.com with art by Li-An https://www.li-an.fr/ The Horrendous Hounds of Hendenburgh by Liam Pádraig Ó Cuilleanáin https://twitter.com/budapestkick with art by Bruno Prosaiko https://twitter.com/BProsaiko #OSR #DnD #TTRPG https://www.youtube.com/@themerrymushmen6390
I was joined by Chris Gonnerman, the creator of Basic Fantasy and Iron Falcon and one of the founders of the OSR. We discussed Chris' start in the hobby and the development of the amazing community around Basic Fantasy. We also covered Chris writing Iron Falcon, a throwback to the little brown books and Greyhawk. Basic Fantasy: https://www.basicfantasy.org http://www.facebook.com/bfrpg https://www.basicfantasy.org/forums https://discord.gg/5cra8aTRuh https://www.cafepress.com/basicfantasy https://www.amazon.com/stores/Chris-Gonnerman/author/B00HPBHWWG https://www.lulu.com/spotlight/basicfantasy Iron Falcon: https://www.ironfalconrpg.com/ https://www.lulu.com/search?sortBy=RELEVANCE&page=1&q=iron+falcon&pageSize=10&adult_audience_rating=00 Dragonsfoot Forum: https://www.dragonsfoot.org/
I was joined by Iko who is the creative mind behind the Outer Rim Uprising and Skyrealms, and is currently kickstarting The Lost Bay - a suburban gothic tabletop RPG, setting and collection of adventures set in alternate 90s.
Kickstarter:
https://www.kickstarter.com/projects/thelostbay/the-lost-bay-suburban-dark-fantasy-rpg
Website:
https://www.thelostbaystudio.com
Twitter:
https://twitter.com/thelostbay
Instagram:
https://www.instagram.com/thelostbaystudio
Facebook:
https://www.facebook.com/profile.php?id=100023769553522
FÄNGELSEHÅLA is the Swedish word for "dungeon."
We are inviting you to play an epic adventure with the elegance of the instructions from everybody's favorite furniture store!
This tabletop role-playing game takes a minimalist approach, offering an immersive experience without the complexity. Forget thick rulebooks and intricate character sheets – FÄNG is as easy to grasp as connecting the dots in an instruction manual.
Designed for new players and one-shots that allow you to embark on quests with mechanics so straightforward that you can be up and running in minutes.
Back it on Kickstarter now!
https://www.kickstarter.com/projects/diekugames/fang?ref=aqx25e
I welcomed Leo Hunt, the creative mind behind Vaults of Vaarn, which a widely admired game within the OSR community. Leo is now on the cusp of releasing The Shrike which is a a dark fantasy sandbox adventure in a derelict limbo of rusted iron, saltwater, stone, and blood, designed for Old School Essentials. Kickstarter: https://www.kickstarter.com/projects/joello/the-shrike-0 Silverarm Press: https://silverarmpress.com Vaults of Vaarn: https://vaultsofvaarn.com Jantiff Illustration: https://www.instagram.com/jantiff_illustration
I was joined by Spiros Drakatos, the creative mind behind DIMDAY_RED, the TTRPG that pits players in the last days of human kind. Nowhere to run, no deus ex machina, just choosing how they will live their lives while the world ends. Spiros will be launching Nodus Zine 02 which features Neu Bonn, expanding ominous slums of Fleisch District, including a mini adventure that will unleash the Center's darkest shadows! To learn more: https://www.kickstarter.com/projects/dimdayred/dimday-red-ttrpg-nodus-02 https://www.dimday.red
This is Whispers of the Woods. A minimalistic role-playing game in which players will fill the shoes of 18th-century villagers on a journey into mysterious, dark woods. The game is focused on storytelling, making difficult decisions, and weaving a collaborative, intertwined narrative. Beautifully illustrated with art based on old linocuts, and filled with tones of story hooks, tables, and plot points, it’s a unique tool for creating memorable, atmospheric stories. Learn more at: https://www.kickstarter.com/projects/heltung/whispers-of-the-woods-narrative-driven-tabletop-rpg https://heltung-storytelling.itch.io https://twitter.com/pawelkicman https://preview.drivethrurpg.com/en/publisher/21253/Heltung-Storytelling https://www.facebook.com/heltungstr
I welcome two of the best know bloggers within the indie/OSR space. W.F. Smith, also known as Prismatic Wasteland, whose blog goes by the same name. WF also won an Ennie this last year in the category of Best Supplement for Barkeep on the Borderland, along with many contributors to the great adventure setting. Zedeck Siew who has earned admiration for writing many adventure settings, blog posts, and has the distinction of winning the inaugural overall Gold Bloggie last year for D&D’s Obsession with Taxonomy. Bloggie Results: https://zedecksiew.tumblr.com Bloggie Voting: https://twitter.com/zedecksiew Prismatic Wasteland: https://www.prismaticwasteland.com Barkeep on the Borderlands: https://preview.drivethrurpg.com/en/product/429877/Barkeep-on-the-Borderlands
I welcome Jason Cordova - the creative mind behind Brindlewood Bay, the cozy mystery game that features elderly mavens solving TV-style cases, within the backdrop of a larger cosmic horror. Jason is also the host of Fear of a Black Dragon and The Darkened Threshold as well as founder of the Gauntlet community which has brought us games like Trophy.
https://www.brindlewoodbay.com
https://twitter.com/jasoncordova6
https://www.drivethrurpg.com/browse/pub/12676/The-Gauntlet
https://discord.com/invite/jxDbMXV
2023 was another interesting year in the TTRPG Industry, and I was once again joined by Shannon Appelcline, author of the "Designers & Dragons" series, to provide historical context to the events of the year. Shannon shared his insights on a variety of topics including the OGL Fiasco, emerging competitors to DnD, crowdfunding trends, and more We also get a sneak peek of Shannon's upcoming projects, including a new edition of Designers & Dragons for the 2010s which he shares with his patrons at: https://www.patreon.com/designersanddragons Facebook: https://www.facebook.com/designersanddragons/ Audible: https://www.amazon.com/Designers-Dragons-History-Roleplaying-Industry/dp/B0848YJ84B/ DriveThruRPG: https://www.drivethrurpg.com/product/141206/Designers--Dragons-The-Complete-Hardcover-Set-BUNDLE
Let Us Build a Tower is one-of-a-kind OSR adventure that takes players back thousands of years to a temple-city in the throes of apocalypse. There they ascend the ever-changing Tower to Heaven, braving the curse of chaos in hopes of reaching the ultimate reward at the Tower’s heights. To learn more, visit: https://www.kickstarter.com/projects/calebwimble/let-us-build-a-tower - A Mythic Bronze Age setting in the apocalyptic ruins of the City of Babel, inspired by the biblical tale and ancient Mesopotamian legend. - The Tower of Babel, an epic megadungeon ascent to Heaven full of wonders and hellish dangers through ever-stranger floors. Thanks to Heaven’s curse of chaos, the Tower’s contents change every time players enter, with thousands of possible configurations. Whether for a single short adventure or a lengthy campaign, the Tower always provides something new and exciting for players and Referee alike. - Powerful tables which generate countless artifacts, magic weapons, traps, NPCs, quests, and unique chamber features to keep each excursion fresh and surprising. Collect Babel Stones to communicate across language barriers and create miraculous spells. - Beasts of Babel ranging from Angelic Ophanim, to Fallen Gods, to the Scorpionfolk guardians of the underworld, to the legendary Behemoth and Leviathan. Encounter, evade, bargain with, and battle more than 80 other Monsters of the ancient world. Each is fully detailed with stats for OSR, Sojourn RPG, and your classic dungeon-crawling game of choice. - Player Guides offering advice for Throne-Seekers of any skill level. The guides detail four classic classes and a unique free-form magic system. If you don’t already have a favorite game system, here you’ll find all the dungeon-crawling rules you need to start playing right away. - More than 100 beautiful illustrations hand-crafted by a team of accomplished fantasy artists. No AI-generated images here—all human skill and imagination.
I was once again joined by Andrew Cawood, the creator of the popular Monsters Book Series, which featured Monsters of the Underworld, City, Wilderness, Dungeon and Feyland 1 and 2. Andrew is currently kickstarting the World of Myrr, which is the fantasy setting in which the monster books have been based in. https://www.kickstarter.com/projects/cawoodpublishing/the-world-of-myrr-campaign-setting-for-any-rpg To learn more about Cawood Publishing: https://worldofmyrr.com https://www.kickstarter.com/profile/cawoodpublishing https://www.facebook.com/worldofmyrr https://twitter.com/cawoodpublish https://www.instagram.com/cawoodpublishing https://www.redbubble.com/people/cawoodpublish/shop https://www.dmsguild.com/browse.php?keywords=cawood https://podcasts.apple.com/us/podcast/west-of-the-wood-podcasts/id1317446649
OBSCURE is a tabletop role-playing game inspired by the genre "found-footage horror" known from movies and video games like The Blair Witch Project, Outlast and V/H/S. The game is made for one-location horror one-shots and survival horror campaigns, where storytelling is weighted above rules, and horror above action. The Player Characters are not heroes, just regular everyday people caught up in horrifying situations, where death is always lurking around the corner. This roleplaying game is designed to match the unnerving experience of watching a horror movie or telling a ghost story around a campfire. To capture the atmosphere of urban legends in a time before the internet was a common thing. OBSCURE is about solving mysteries. It is about running and hiding. It is about confronting your worst fears and overcome them. And above all, it is about getting through the night - alive. Join us for a live stream with Tommy Sunzenauer - a Danish illustrator, graphic designer and gamebook maker, and one half of the company Blæk Games, that brought you SVMP and Goblin Gonzo. To Learn More: https://www.kickstarter.com/projects/sunze/obscure https://blaek.games https://www.facebook.com/profile.php?id=100083190349046&sk
I welcomed the creatives minds behind LIMINAL HORROR, which is a rules-lite, adaptable modern horror roleplaying game about normal characters and their struggles against the things that go bump in the night. I welcome Goblin Archives who wrote Liminal Horror based upon the Cairn System, and Josh Domanski who has been instrumental is developing the look and feel of the system through modules like The Bureau and The Bloom. To learn more: https://spacepenguin.ink Itch: https://goblinarchives.itch.io/liminal-horror https://unenthuser.itch.io Twitter: https://twitter.com/goblin_archives https://twitter.com/Unenthuser SubStack https://goblinarchives.substack.com
I welcome back Chris McDowall, who is the author of the influential games of Into the Odd, and Electric Bastionland. Chris will be kickstarting his newest venture Mythic Bastionland which has been billed as rules light roleplaying in a dreamlike world of knights and myths.
Learn more at:
https://www.kickstarter.com/projects/bastionland/mythic-bastionland-rpg-before-into-the-odd
Happy Hallowzine! Luchador Hero as part of the HallowZine Bundle https://itch.io/s/105763/itchio-halloween-sale-2023 Liminal Horror: https://goblinarchives.itch.io/liminal-horror The Haunted Hamlet: https://www.drivethrurpg.com/en/product/359080/The-Haunted-Hamlet--and-other-hexes Bug Busters Kickstarter: https://www.kickstarter.com/projects/diekugames/bug-busters Bug Busters Game https://diekugames.com/bugbusters Bug Busters Playlist: https://www.youtube.com/watch?v=gYdKRzdlphk&list=PL9wgt1BOPPpMWqHPycMsed5GbApqKzP9G Ghostbusters PDFs: https://ghostbusterscities.com/media/ghostbusters-the-roleplaying-game #OSR #TTRPG
I welcome two people, whose names I'm sure will be familiar to many in the TTRPG space. J-M DeFoggi is a long time creator and well-known for the Jackals bronze age game. and now has the role of Savage Universe Community Manager. Chris Landauer is the Director of Marketing for Pinnacle Entertainment Group, the folks that that have brought us the Savage World System that has been described as fast, fun and furious. Learn more: https://savageuniverse.com https://www.youtube.com/@Peginc https://www.facebook.com/PinnacleEntGroup https://www.instagram.com/pinnacleentgroup https://www.twitch.tv/peginc https://twitter.com/PEG_Games https://www.facebook.com/groups/UnofficialSavageWorlds
I welcome Jeffrey Talanian, one of the pillars of old school gaming renaissance, and the creative mind behind Astonishing Swordsmen & Sorcerers of Hyperborea which recently completed the 3rd edition of the game earlier this year. For more information: https://www.hyperborea.tv https://www.facebook.com/HYPERBOREA.TV https://www.instagram.com/hyperborea576 https://twitter.com/hyperborea576 To learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io https://www.instagram.com/diekugames https://www.twitter.com/diekugames https://www.tiktok.com/@diekugames https://www.patreon.com/diekugames https://diekugames.blogspot.com https://discord.gg/M3jmUvcKt5
I welcomed the the Menzies brothers - Barney and Charlie - who are the creative mind behind the award winning Shiver, and the Ennie nominated Shiver Gothic. We talk about their journey into roleplaying games, the design of Shiver, as well as discussing their newest creation - Don't Play this Game. To learn more, visit: https://www.kickstarter.com/projects/327195066/dont-play-this-game-a-cursed-solo-rpg https://www.dontplaythisga.me https://www.twitter.com/GamesParable
I welcomed Mikey Hamm who is the creator behind the game Slugblaster - which has teenage hoverboarders sneaking into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. Slugblaster was recently nominated for both best art and game of the year by IGDN, taking the big prize!
To learn more:
https://www.backerkit.com/call_to_action/567cddc9-e57e-4575-9fb2-821a1b289aca/landing
https://wilkies.itch.io/slugblaster
https://www.kickstarter.com/projects/mikeyhamm/slugblaster
I was joined by the Joseph R. Lewis, author of the original Ragged Hollow Nightmare adventure, as well as Eric Nieudan who is one half of the Merry Mushmen along with Olivier Olivier Revenu. Together, they have dusted off the original adventure into a new exciting new module called Nightmare Over Ragged Hollow, which is Kickstarting right now. To learn more: https://www.kickstarter.com/projects/896102915/nightmare-over-ragged-hollow Published by the Merry Mushmen https://www.themerrymushmen.com Written by Joseph R. Lewis https://www.josephrlewis.com Art by Li-An https://www.li-an.fr Cartography by Queer Wizard https://queerwizard.co.uk To learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://threads.net/@diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://diekugames.blogspot.com
I welcomed Kobayashi, the creator of the Black Sword Hack, which has recently been updated to a new Ultimate Chaos Edition through the Merry Mushmen publishing team - who are well known in OSR circles for their Knock zine. To learn more: https://www.themerrymushmen.com/product/black-sword-hack-ultimate-chaos-edition
https://www.instagram.com/nobboc
https://squarehex.myshopify.com
https://the-black-hack.jehaisleprintemps.net
To learn more about Dieku Games: https://diekugames.com
https://www.instagram.com/diekugames
https://threads.net/@diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://diekugames.blogspot.com
#OSR #TTRPG #dnd
Seth Skorkowsky was born beneath the pine trees of East Texas and grew up with a love of camping and outdoors. His teen years were spent ingesting heavy doses of Dungeons & Dragons and Clive Barker novels. At thirteen, while visiting his favorite comic/game shop, he saw the cover for the AD&D “Lankhmar: City of Adventure” campaign book. Seth had no idea who Fritz Leiber or his heroes, Fafhrd and the Gray Mouser, even were, but the imagery captured him. Leiber’s stories became the single greatest influence on the atmosphere of his fantasy writing. Sometime after college, while attempting to write the next great epic horror/fantasy, he penned a short story on the side called ‘The Mist of Lichthafen‘. It was his nod to Fritz. He sold the story to TTA Press who wanted it for their upcoming Black Static magazine. “The Mist of Lichthafen” was praised among readers. It received a longlist nomination for the 2009 British Fantasy Award. Seth would later narrate the story for TTA Press’ ‘Transmissions From Beyond’ podcast. Later, during a moment of writer’s block in his novel, he wrote an origin story for a thief character called The Black Raven. ‘Birth of the Black Raven’ was always intended to be a stand-alone story with a very open ending. A year later, after his first trip to Venice, he wrote ‘Race for the Night Ruby‘, and decided to cast the same character, but now as a master thief. Once that was done, he really had no choice but to fill in the gaps between the two stories and then continue on with more adventures. As of writing this, Black Raven has had over 21 stories. In 2011, after attending a brutal 3-day writing workshop, Seth finally came to grips that his first novel was simply dreadful. Instead of feeling dismayed, it gave him the courage to let it go and actually start work on an Urban Fantasy story that he’d been mulling for several years. DÄMOREN sold to Ragnarok Publications in 2013. It published in 2014 and was a Audie Award finalist for Best Paranormal Audiobook. A week later, lightning struck twice more when he signed to publish not just one, but two collections of Black Raven adventures. MOUNTAIN OF DAGGERS and SEA OF QUILLS. Seth has now published four Valducan novels and a seperate novel Ashes of Onyx. He has many more Black Raven adventures planned. One day he hopes to pen that epic fantasy, as well as a gritty pulp crime novel. In 2016, he started making YouTube videos about table-top role-playing games one day. His channel won the Gold ENnie Award for Best Online Content in 2019. In 2020, his first published RPG scenario ‘A Mother’s Love’ was released in the Call of Cthulhu collection New Tales of the Miskatonic Valley. The collection went on to win the 2020 Gold ENnie Award for Best Electronic Book. When not writing, Seth loves going on walks to clear his head and daydream. He enjoys traveling. His favorite city is Florence. Table-top role-playing is still an enormous part of his life. He loves, going to Renaissance faires, making YouTube videos, and watching bad movies with friends. To learn more: https://skorkowsky.com https://www.youtube.com/@SSkorkowsky
https://www.amazon.com/stores/Seth-Skorkowsky/author/B00JO2GKX6?ref=ap_rdr&store_ref=ap_rdr&isDramIntegrated=true&shoppingPortalEnabled=true To learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
I welcomed John “Hambone" McGuire who is one of the co-creators of 3-2-1 Action system along with Geo Collazo, as well as the co-host of the Vintage RPG podcast with Stu Horvath, and official ambassador for the swamps of New Jersey. To learn more: https://321actiongames.com
https://www.exaltedfuneral.com/search?q=3%2C2%2C1%E2%80%A6Action%21
https://www.drivethrurpg.com/browse/pub/18006
https://321actiongames.itch.io
Learn more about Dieku Games: https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://diekugames.blogspot.com
https://discord.gg/M3jmUvcKt5
Miyazaki meets Mad Max on a psychedelic future Earth in this rules-lite solo-friendly TTRPG. ECO-MOFOS!! is a mid-future ecopunk ruin-delving survival game, as player characters (PCs or Punks) seek a safe homestead to start a new community, Weirdhope not Grimdark. Around two hundred years ago, everything went to $hit. The wealthy, who created this mess, fucked off to Mars while the lucky ones hid in vast underground bunkers. We were left to fend for ourselves on the surface, eeking out an existence in the broken world they left behind, searching for remnants of a past world to help us survive, searching for a place to call home. Play a group of misfits who have found each other in the wastes and ruins of the fallen world. The past is just a hazy legend, the story scattered over thousands of usb sticks and servers, but the future is there to be written. Sign up to be notified when the Kickstarter goes live on Tuesday, June 27! https://www.kickstarter.com/projects/daniellocke/eco-mofos Learn more about the ECO MOFOS team: Design by David Blandy: https://twitter.com/davidblandyrpgs Art by Daniel Locke: https://twitter.com/DanielULocke Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io https://www.instagram.com/diekugames https://www.twitter.com/diekugames https://www.tiktok.com/@diekugames https://www.patreon.com/diekugames https://discord.gg/M3jmUvcKt5 #TTRPG #FKR #OSR
Today I welcome one of my favourite Youtube personalities - Rev. Joey Royale who is best know for is awesome show - Joey Royale’s Pizza Party! Joey isn’t just limited to his fun show, but also has created such cult classics as Ninja City and WHPA Fairhaven where you explore the oddities of your local small town!
Get Haunted games and info about Rev. Joey Royale: https://www.etsy.com/shop/GetHauntedIndustries
https://www.drivethrurpg.com/browse/pub/18511/Get-Haunted-Industries
https://www.youtube.com/playlist?list=PLjotbAxDry2Isz0_7S2o5Qs4f3_Qrial_
https://whpatv13.neocities.org
https://goodman-games.com/store/?s=%22Get+Haunted+Industries%22&post_type=product
Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
We welcome back Luka Rejec the writer, illustrator and designer of Ultraviolet Grasslands and the Black City, which provides a unique setting which is inspired by psychedelic Heavy Metal, the Dying Earth genre, and Oregon Trail. Luka shared the details for the upcoming release of the second edition of Ultraviolet Grasslands which will be available through Exalted Funeral on June 14! Sign up to be notified when UVG2 goes on sale: https://www.exaltedfuneral.com/products/uvg-2e To see more of Luka's work visit: https://www.lukarejec.com
https://www.patreon.com/wizardthieffighter
https://twitter.com/stratometaship
https://www.instagram.com/wizardthieffighter
https://www.facebook.com/luka.rejec
https://www.exaltedfuneral.com/collections/vendors?q=WTF%20Studios
https://www.drivethrurpg.com/browse/pub/14157/WTF-Studio
Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
I was honoured to welcome one of the true greats in game design, and the creative mind behind Call of Cthulhu and one of my personal favourites - Ghostbusters. Not only has Sandy established himself as one of the premier table top game designers, but he has also been key in the video game industry working on iconic titles such as Doom and Civilization. To learn more about Petersen Games: https://petersengames.com
https://twitter.com/PetersenGame
https://www.facebook.com/PetersenGames
https://www.instagram.com/petersengames
https://www.kickstarter.com/projects/petersengames Call of Cthulhu GM Tips: https://whispersinthedark.substack.com/p/keeping-the-call-of-cthulhu Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
We had the pleasure of having Adam Jury, from Partner Relations at DriveThru RPG, join us to discuss Pocket Quest 2023 which allows aspiring game designers take their first steps into publishing. For more information, please visit: https://www.drivethrurpg.com/product/398249/PocketQuest-2023-Starter-Kit DriveThru Discord Channel: https://discord.gg/j8VxCUMt2Q Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
I was joined by Levi Combs, the creative mind behind Planet X - which has produced such titles as Escape from Skulcano Island, Robots & Rayguns, An Occurrence at Howling Crater, and Jungle Tomb of the Mummy Bride. Most recently Levi is Kickstarting Chainsaw Wizards, Hecatomb Creeps, and Other Ungodly Bastards which ends on June 6! Learn more about Planet X Games: https://www.exaltedfuneral.com/collections/planet-x-games
https://www.instagram.com/it_came_from_beyond_planet_x/?hl=en
https://www.facebook.com/planetxgamecompany
https://twitter.com/PlanetXGamesCo
https://www.drivethrurpg.com/browse/pub/13957/Planet-X-Games
Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
#osr #ttrpg #gamedesign
I was joined by Christian Plogfors and Carl Niblaeus, the creative minds behind Death in Space - which I named as my favourite game in 2022. Death in Space is a game about adventure and uncertain journeys out into the darkness of space, where the void whispers to the unlucky and imbues travelers’ bodies with strange powers. It is about you and your crew making a home of your spacecraft or station, your only sanctuary in a dangerous universe. Most of all, it is about surviving in an abandoned frontier system where resources are scarce, and competition is fierce. Engage in power struggles and build your crew’s reputation. Salvage and steal to endure a ruthless universe. And above all, do anything you can to get that next job. Your life will depend on it. Learn more about the Stockholm Kartell: https://deathinspace.com
https://www.stockholmkartell.com
https://twitter.com/sthlm_krtll
https://www.instagram.com/stockholmkartell
https://freeleaguepublishing.com/en/games/death-in-space-2
https://death-bbs.makedatanotlore.dev Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
#osr #ttrpg #gamedesign
We were joined by Gavriel Quiroga, designer of Hell Night, Warpland, and Neurocity, which has a refreshed edition currently on Kickstarter until May 21. https://www.kickstarter.com/projects/gavrielquiroga/neurocity-colorblind-edition Gavriel discusses discusses the evolution of Hell Night, as well as his approach to refreshing Neurocity. Learn more at:
https://gavrielquiroga.wordpress.com https://www.facebook.com/gavriel.quiroga
https://www.drivethrurpg.com/browse/pub/17285/Gavriel-Quiroga
#ttrpg #gamedesign #osr
Nathan Russel, the person behind Peril Planet Games and the creator of the minimalist game system - Freeform Universal (FU) which has inspired Nathan’s later games such as Neon City Overdrive and the most recent release - Hard City. To learn more about Peril Planet Games: https://www.perilplanet.com
https://www.drivethrurpg.com/browse/pub/2577/Peril-Planet
https://twitter.com/perilplanet
https://www.facebook.com/gaming/perilplanet
https://www.youtube.com/channel/UCj-XbUcc48ZKMhx004aDZnA
https://ospreypublishing.com/ca/hard-city-9781472849526/
https://www.amazon.com/Hard-City-Noir-Roleplaying-Osprey/dp/1472849523 Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
We talk to Logar the Barbarian about this past Zine Quest and big changes happening at the Wobblies and Wizards - the daily podcast that features Indie game designers sharing their new games. Learn more about Logar and Wobblies and Wizards: https://anchor.fm/wobbliesandwizards
https://www.patreon.com/wobbliesandwizards
https://www.facebook.com/wobbliesandwizards
https://twitter.com/LogarHailCrom
https://www.youtube.com/channel/UCGCTMmdN-k17RHg2cTlXx2w
http://www.wobbliesandwizards.com Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
#osr #ttrpg #gamedesign
Silverarm Press was started in 2021 by Joel Hines as a small press to publish old school influenced RPG material. Silverarm has a focus on producing books that are primarily easy to use at the table, modular and open world, and deeply creative with a high level of conceptual density. After Desert World of Karth, a critically acclaimed sandbox module for Mothership, Silverarm will soon launch Tide World of Mani, a revolution wracked water world in the eternal twilight. Learn more about Silverarm Press: https://silverarmpress.comhttps://www.kickstarter.com/projects/joello/tide-world-of-mani
https://www.drivethrurpg.com/browse/pub/19333/Joel-Hines
Learn more about Dieku Games: https://diekugames.com https://diekugames.itch.iohttps://www.instagram.com/diekugames https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
Singing Flame is a small publishing company based in New York City who love making zines, adventures, and supplements compatible with tabletop roleplaying games, including titles such as DNGN, Aquilus, Night Land, and Xanadu.
Vasili Kaliman shared his journey into the gaming hobby, and his return to it with DCC. From there he went on to create Aquilus, the science fantasy publication for the OSR.
To learn more:
https://twitter.com/FlameSinging
https://www.instagram.com/osrrpg
I welcome Jason Oberman, the creator of 6083, a military sci-fi game that has been 38 years in the making, and is now available on print on demand through DriveThruRPG.
Jason is a retired career soldier whose military journey has leaked into the game’s DNA, resulting in a TTRPG experience with influence from real-life military culture. 6083 is an original TTRPG with a unique ruleset, and is not based upon any current or past game systems. It has some mild-rule complexity (crunch), but aims to provide a role playing experience that is cinematic with detailed and fast paced combat encounters.
View the 6083 home page:
https://www.missioncontrol6083.com
Purchase on DriveThruRPG
https://www.drivethrurpg.com/browse/pub/20832/Jason-Oberman?term=Jason%20ObermaN
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://discord.gg/M3jmUvcKt5
#gamedesign #ttrpg #traveller
2022 was another interesting year in the TTRPG Industry, and we once again were joined by Shannon Appelcline, author of the "Designers & Dragons" series, to provide historical context to the events of the year.
Shannon also shared his insights on a variety of current topics including the OneDnD, DriveThruRPG, VTTs, OSR, Indie Games, Kickstarter, Free League licensing, AI being used in game design, NuTSR, Satine Phoenix & Stone Jamison, and many other topics!
We also get a sneak peek of Shannon's upcoming projects, including a new edition of Designers & Dragons for the 2010s which he shares with his patrons at: https://www.patreon.com/designersanddragons
Facebook:
https://www.facebook.com/designersanddragons
Audible:
https://www.amazon.com/Designers-Dragons-History-Roleplaying-Industry/dp/B0848YJ84B/
DriveThruRPG:
https://www.drivethrurpg.com/product/141206/Designers--Dragons-The-Complete-Hardcover-Set-BUNDLE
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://discord.gg/M3jmUvcKt5
#gamedesign #ttrpg #dnd
Garry Snow was joined by Logar the Barbarian from Wobblies Wizards as they both share their letters asking Krampus for games they want this holiday season, as well as a list of their top games from 2022! We are inviting viewers to provide superchats with all proceeds going towards two charities - Schools for Chiapas and Doctors Without Borders, with matching donations up to the total amount of $100!
---
Schools for Chiapas (Logar)
Schools for Chiapas is an organization of grassroots activists and communities working to support the autonomous, indigenous Zapatista communities of Chiapas, Mexico. We are neither a traditional NGO (non-governmental organization) nor are we affiliated with any government, religion, or business. Schools for Chiapas was created the mid-1990’s by individuals searching for ways to make the world a better place and working to create a world where all worlds fit.
Donate directly and learn more: https://schoolsforchiapas.org
---
Doctors Without Borders (Garry)
Doctors Without Borders focuses on providing medical care to victims of armed conflict, epidemics, forced migration, and disasters. It runs both immediate humanitarian relief projects and longer-term medical programs that treat diseases such as cholera, HIV/AIDS, and measles. Finally, MSF’s advocacy arm raises awareness on issues relating to human rights abuses and healthcare inequality. MSF Canada provides spending figures by country, not broken down by program area. In 2020, MSF provided 9,904,200 outpatient consultations, facilitated 1,026,900 emergency room admissions, and assisted 306,800 births. It provided 112,000 outpatient consultations for covid-19 and admitted 15,400 covid-19 patients. It also treated 2,690,600 malaria cases and 8,300 cholera cases. In 2020, the charity’s three largest focus countries, in order of program spending, were the Democratic Republic of the Congo, South Sudan, and Yemen.
Donate directly and learn more: https://www.doctorswithoutborders.ca
Logar's Wishlist:
3. Screams amongst the Stars
2. Forbidden Lands Book of Beasts
1. GURPS 4e
Garry's Wishlist:
3. TORQ
2. MAUSRITTER
1. HP LOVECRAFT SOCIETY PROP SET
Logar's Best of 2022:
3. DNGN
2. HYPERBORIA 3E
1. LIMINAL HORROR
Garry's Best of 2022:
3. THE BUREAU
2. HELL NIGHT
1. DEATH IN SPACE
---
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames https://discord.gg/M3jmUvcKt5
Learn more about Logar and Wobblies & Wizards at:
https://anchor.fm/wobbliesandwizards
https://www.patreon.com/wobbliesandwizards
https://www.facebook.com/wobbliesandwizards
https://twitter.com/LogarHailCrom
https://www.youtube.com/channel/UCGCTMmdN-k17RHg2cTlXx2w
http://www.wobbliesandwizards.com
Jesse Schell is the author of the critically acclaimed book "The Art of Game Design: A Book of Lenses," published in 2008. The book captured Game Developer Magazine's coveted "Front Line Award" in 2008. In 2014, he released the second edition of this book. In 2019 the tenth anniversary and third edition of the book was released.
Jesse is also the founder and CEO of Schell Games. Since starting Schell Games in 2002, Jesse has grown it into the largest and most successful game development company in Pennsylvania. Under his leadership, Schell Games has produced an amazing array of innovative, transformational and award-winning entertainment experiences, including the Disney Fairies MMO, Pixie Hollow, Toy Story Mania TV Game and some of the most popular interactive theme park attractions in the world.
Jesse also holds a faculty position as Distinguished Professor at the Entertainment Technology Center (ETC) of Carnegie Mellon University. Since 2006, Professor Schell has taught the Building Virtual Worlds class, created by ETC Co-Founder and "The Last Lecture" author, Randy Pausch. Prior to starting Schell Games, Jesse was the Creative Director of the Disney Imagineering Virtual Reality Studio, where he worked and played for seven years as a designer, programmer, and manager on numerous projects for Disney theme parks and DisneyQuest.
He is perhaps most celebrated for his design of Disney's Toontown Online, the first massively multiplayer game for kids. Toontown Online won several awards, including the following:
Learn more about Schell Games:
Learn more about Dieku Games:
In the summer of 1973, as Dave Arneson and Gary Gygax worked to complete the manuscript for D&D, Greg Svenson was given a play-test copy of that novel new game. He used those rules to create his own adventure dungeon. Tonisborg is the second oldest Mega Dungeon to come out of the Twin Cities group. Svenson and Arneson placed the dungeon in the world of Blackmoor, where Vestfold is located today.
Sadly, several years later all copies of the maps were thought lost or destroyed. The maps came to be known as "The Lost Dungeons of Tonisborg," or "Tonisborg" for short. Decades later, during production of the documentary, Secrets of Blackmoor, a mysterious set of ten old dungeon maps was uncovered - these turned out to be photocopies of Svenson's originals.
Now published with extensive background information, The Lost Dungeons of Tonisborg is not like any RPG book you've ever encountered. Step back into time with one of the oldest dungeon adventures ever created!
https://www.kickstarter.com/projects/secretsofblackmoor/the-lost-dungeons-of-tonisborg
https://www.secretsofblackmoor.com/
https://vimeo.com/ondemand/sobfinal
https://twitter.com/Blackmoor_Film
What better way to celebrate October than by exploring the amazing creativity of indie zines! We will be doing daily zine reviews throughout the month, ending with a grand prize draw for $200 store credit from Exalted Funeral, where you can purchase many of the zines being reviewed!
To enter the draw, sign-up for our newsletter on our web site: https://diekugames.com
On Halloween day, we will be hosting a livestream event on our YouTube Channel at 1pm EST: https://youtu.be/N0XVFK_oqgE
Be sure to subscribe, and follow us on social media for updates!
Learn more about Dieku Games:
#HallowZine #ttrpg #osr
I was joined by Steve Jackson who has had a distinguished career, designing iconic games such as GURPS, Car Wars, The Fantasy Trip, and last, but not least - Munchkin! Steve shared his journey from his first entry into the hobby, to lessons learned along the way, and the sharing of new games such as the re-releases of Car Wars and The Fantasy Trip.
To learn more about Steve Jackson Games:
I had the pleasure of being joined by Lee Gold, the creator of the Lands of Adventure RPG, Land of the Rising Sun supplement for Chivalry & Sorcery, Vikings for Iron Crown, GURPS Japan and the Valhalla Trilogy novels.
Lee is also the editor of Alarums and Excursions one of the longest running APAs (Amateur Press Association) featuring content from fan zines since 1975!
Alarums and Excursions back issues are available here:
https://www.conchord.org/xeno/aande.html
To purchase Lee's work:
Valhalla, Into the Darkness: https://www.amazon.ca/gp/product/B0B1916RYX
Valhalla, Absent Without Leave: https://www.amazon.ca/gp/product/B091FZTKFB
http://www.amazon.com/Lands-Adventure-Fantasy-Role-Playing/dp/B000C19XW8
http://www.amazon.com/Land-Rising-Sun-Box-Set/dp/B000BIXTSQ
http://www.amazon.com/Vikings-Rolemaster-Campaign-Classics-1030/dp/1558060472
http://www.amazon.com/GURPS-Japan-Lee-Gold/dp/B000KBGKPS
I was joined by Cezar Capacle, the designer of minimalist games such as Starlight Riders, What Lies Beneath the Darkness, Kismet and Cows vs Zombies. Cezar also shared the fundamentals of the Push SRD which is Creative Commons and able to be used as a basis for your own game.
Learn more at:
https://www.patreon.com/capacle
https://capacle.itch.io
https://twitter.com/capacle
https://ko-fi.com/capacle/shop
https://www.pnparcade.com/collections/vendors?q=Cezar%20Capacle
https://www.drivethrurpg.com/browse/pub/11268/Not-A-Giraffe-Studio
We were joined by Andrew Kolb, who shared his design process for the new Oz TTRPG setting.
This is Andrew's follow up to the the Ennie Award nominated Neverland TTRPG. Using inspiration from Frank Baum's novels, Andrew combined his mid-century styled illustrations with solid layout and typography to create a cohesive setting book that is compatible with almost all flavors of Dungeons and Dragons.
To pre-order Oz:
To order Neverland:
To learn more about Andrew:
Learn more about Dieku Games:
I had the pleasure of having Logar the Barbarian as my guest, who is the host of Wobblies and Wizards, the daily (yes, DAILY!) podcast that features Indie Game Designers who have that scrappy DYI attitude.
We discuss Logar's history and process of making his podcast, from one podcaster to another!
You can learn more about Logar and Wobblies and Wizards at:
https://anchor.fm/wobbliesandwizards
https://www.facebook.com/wobbliesandwizards
https://twitter.com/LogarHailCrom
https://www.youtube.com/channel/UCGCTMmdN-k17RHg2cTlXx2w
http://www.wobbliesandwizards.com
Learn more about Dieku Games:
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
I was honored to be joined by Marc Miller, the creator of Traveller - the best selling sci-fi RPG of all time! I discuss the many innovations that Traveller brought to the TTRPG design world including, life paths during character creation, skills, patrons, UPP code, and the game-within-a-game ship and world building.
Far Future Enterprises:
https://www.farfuture.net
Agent of the Imperium
https://www.amazon.ca/Agent-Imperium-Marc-Miller/dp/1982125071
Traveller 5
https://traveller5.net
https://twitter.com/TravellerNews
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://discord.gg/M3jmUvcKt5
I was joined by Daniel Sell the Ennie award winning creator and Publisher of Melsonian Arts Council, who make Troika!, the OSR style game that combines unique characters into an unusual setting that has grown a strong community around it. Daniel shares his journey into publishing, and provides some great insight on what it takes to be a successful indie TTRPG publisher.
To learn more about Daniel and Troika, visit:
https://www.kickstarter.com/profile/melsonia
https://www.kickstarter.com/projects/melsonia/the-big-squirm
http://whatwouldconando.blogspot.com
We had the pleasure of having Lysa Penrose - RPG Marketing and Charity Manager, and Kage - Community Relations Representative from DriveThruRPG join us.
We discussed the upcoming PocketQuest game jam taking place in August, as well as tips and tricks for new creators taking their first steps into publishing.
We also learned about the recent announcement of the partnership between DriveThruRPG and Roll20 for supporting the VTT through the Dungeon Masters Guild.
For more information, please visit:
DriveThru Discord Channel: https://discord.gg/j8VxCUMt2Q
PocketQuest: https://medium.com/oneblogshelf/join-us-this-summer-for-a-pocketquest-9f50e2fbcc8f
Roll20 Partnership: https://medium.com/oneblogshelf/dungeon-masters-guild-announces-partnership-with-roll20-6fab717dde91
It was a pleasure to have Nate Treme of Highland Paranormal Society on the show to discuss his design process and the many unique games that he has made over the years, such as Tunnel Goons, Kozmik Objects, and adventures like What Child is This, Barrow of the Elf King and Dogtooth Valley.
Learn more about Highland Paranormal Society:
https://highlandparanormalsociety.com
https://natetreme.itch.io
https://www.patreon.com/HPS
https://twitter.com/NateTreme
https://www.tiktok.com/@highlandparanormal
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://discord.gg/M3jmUvcKt5
We were joined by Adam Vass of World Cha,mp Games Co. who has been making some very unique and creative games within the Indie game design scene. Games such as Necronautilus, Babes in the Wood, Cobwebs, Hell Cabin, and more!
You can learn more at:
https://worldchampgameco.itch.io
https://www.drivethrurpg.com/browse/pub/10896/World-Champ-Game-Co
https://www.patreon.com/worldchampgameco
https://www.facebook.com/worldchampgameco
https://twitter.com/WCgameco https://www.instagram.com/worldchampgameco
We were joined by Jim Parkin, the designer of Weird North and Any Planet is Earth, who shared his views on Free Kriegsspiel Revolution (FKR) style gaming to create an immersive role playing experience.
To learn more:
https://d66kobolds.blogspot.com
https://classless-kobolds.itch.io
https://www.drivethrurpg.com/browse/pub/17280/Classless-Kobolds
FKR Discord Server:
We were joined by Lex Mandrake of Dank Dungeons, who shared his game design journey with us, starting with 5e supplements on the Joy of Cooking Monsters, to the very popular OSR Azag game and setting. Lex also provides some of his realizations on and learnings with each new product, including the Narfell supplement which is entirely digital focussed.
To Learn More:
https://lfosr.com/product/azag-single-volume
https://twitter.com/DankDungeons
https://dankdungeons.bandcamp.com
https://www.dmsguild.com/browse.php?author=Lex%20Mandrake
https://www.patreon.com/dankdungeons
Contributors and Mentions:
https://twitter.com/diogo_oldskull
https://lootthebody.bandcamp.com
https://mobile.twitter.com/safia_d
https://www.instagram.com/party_in_the_front
https://www.instagram.com/liltachyon
https://twitter.com/axebane https://twitter.com/maharhar
We were joined by Eric Nieudan, who along with Olivier Revenu, makes up The Merry Mushmen, who have created the go-to OSR magazine - Knock. We learn of the history behind how this magazine came into existence, and what the future looks like for this publication.
For more information:
https://www.themerrymushmen.com
https://www.twitter.com/TMushmen
https://www.kickstarter.com/discover/advanced?ref=nav_search&term=Olivier%20Revenu
https://www.themerrymushmen.com/2021/02/06/the-questing-beast-on-knock
Learn more about Dieku Games:
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
We were joined by Bryce Lynch, who run's the Ten Foot Pole blog which is the de facto Dungeons and Dragons adventure review site. Bryce shares his list of tips and tricks that every aspiring adventure designer should know before setting out to write! Bryce also shares the background to the 4-year Review of Dungeon Magazine adventures, and the Wavestone Keep adventure design contest that has been resulting in some incredible items!
Learn more about Bryce at:
http://www.tenfootpole.org/forum/index.php
ttps://www.patreon.com/join/tenfootpole
Learn more about Dieku Games:
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
We were joined by Chris McDowall, the designer of the Ennie nominated Electric Bastionland, which was built upon the rule-set and concepts first used in Into the Odd. Chris shares his process in developing these two foundational games, and what he looks for in both game systems and settings.
You can learn more about Chris' work at:
https://www.patreon.com/bastionland
https://www.kickstarter.com/profile/bastionland
https://www.youtube.com/bastionland
https://www.twitch.tv/bastionland
https://bastionland.pledgemanager.com/projects/into-the-odd-remastered/participate/
It was an honour to be joined by Greg Costikyan who has created many ground-breaking table top role playing games such as Paranoia, Toon and Star Wars D6. Greg has gone on to be a change maker in the game design industry, speaking up for indie game developers, and sharing design theories that are now considered foundational.
To learn more about Greg and his work, please visit: https://www.costik.com
Shout-out to Noble Knight Games, who rushed me a copy of Stainless Steel Rat at my request! They are my go-to source of after market games: https://www.nobleknight.com
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
https://discord.gg/ZBpHnjQ5
#ttrpg #gamedesign #costikyan
We were joined by Andrew Cawood, the creator of the World of Myrr, which includes the wildly popular Monsters of Feyland, Monsters of the Underground, Monsters of the City, and Monsters of the Wilderness.
To learn more about Cawood Games:
Learn more about Dieku Games:
We were joined by Luka Rejec, designer of TTRPG products such as Ultraviolet Grasslands, SEACAT, Witchburner, and Let Us In.
Luka shared his journey of starting out in TTRPG forums on the Forge and G+, before he found his voice. Luka also shared his philosophy on learning through mistakes, and that trying to make things perfect is the enemy of learning.
To see more of Luka's work visit:
https://www.lukarejec.com
https://www.patreon.com/wizardthieffighter
https://twitter.com/stratometaship
https://www.instagram.com/wizardthieffighter
https://www.facebook.com/luka.rejec
https://www.exaltedfuneral.com/collections/vendors?q=WTF%20Studios
https://www.drivethrurpg.com/browse/pub/14157/WTF-Studio
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
https://www.patreon.com/diekugames
We were joined by Andrew Kolb, the designer of the Ennie Award nominated Neverland TTRPG. Andrew shared his career path from graphic designer, illustrator, and game designer, and the lessons that he's learned along the way. Using inspiration from the JM Barrie's original concept,
Andrew combined his mid-century styled illustrations with solid layout and typography to create a cohesive setting book that is compatible with almost all flavors of Dungeons and Dragons.
To purchase Neverland:
https://www.drivethrurpg.com/product/331102/Neverland-A-Fantasy-RolePlaying-Setting?affiliate_id=2868133
https://amzn.to/335xwzB
To learn more about Andrew:
https://www.kolbisneat.com
https://www.instagram.com/kolbisneat
https://twitter.com/kolbisneat
https://www.reddit.com/user/kolbisneat
Learn more about Dieku Games:
https://diekugames.com
https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.tiktok.com/@diekugames
After watching an incredible football game on Sunday between the Buffalo Bills and the Kansas City Chiefs, it made me realize the similarities between Sports and the OSR Style of play.
OSR Style of Play = Sports (Random Tables & Complete Player Agency)
Other Styles = Scripted Drama (Railroad & Adventure Path)
This is NOT to be confused with Ben Milton's great comparison of Combat as Sport vs War video:
https://www.youtube.com/watch?v=qnKc64ADYf8
My take is about the dramatic formula, between a scripted TV Detective Show and a Live Sporting Event, where the sport has so many variables that play out in real time, that the OSR is more akin to sports which provides that special magic of the unknown.
Dieku Discord Channel
https://discord.gg/6JVnTPpF
Thanks for listening
https://www.twitter.com/diekugames
https://www.facebook.com/diekugames
https://www.instagram.com/diekugames
https://www.tiktok.com/@diekugames
https://diekugames.itch.io
https://www.patreon.com/diekugames
After taking a bit of a break over the holidays, the channel is ramping back up with more long-form interviews with some incredible of designers.
In the meantime, I just wanted to take the opportunity to look at what some of our previous guests have been up to!
2021 was another interesting year in the TTRPG Industry, and we asked Shannon Appelcline, author of the "Designers & Dragons" series, to provide historical context to what we are seeing in a Year in Review. Shannon also shared his insights on a variety of current topics including the return of conventions, DnD5E, OSR, Indie Games, Kickstarter, Swedish Game Design, Free League, Mothership, Pathfinder, TSR3 & Ernie Gygax, VTT, Critical Role, DnD Live, Diversity & Inclusion, and many other trends and topics!
We also got a sneak peek of Shannon's upcoming projects, including a new edition of Designers & Dragons for the 2010s which he shares with his patrons at: https://www.patreon.com/designersanddragons
Facebook: https://www.facebook.com/designersanddragons/
Audible: https://www.amazon.com/Designers-Dragons-History-Roleplaying-Industry/dp/B0848YJ84B/
DriveThruRPG: https://www.drivethrurpg.com/product/141206/Designers--Dragons-The-Complete-Hardcover-Set-BUNDLE
Learn more about Dieku Games at:
https://diekugames.com https://diekugames.itch.io
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
https://www.facebook.com/diekugames
#gamedesign #ttrpg #dnd
We were joined by Gavriel Quiroga, designer of Hell Night which is currently on Kickstarter until January 22.
Gavriel discusses discusses his inspiration for design Hell Night, as well as his older games Warpland and Neurocity.
Learn more at:
https://www.kickstarter.com/projects/gavrielquiroga/hell-night
https://www.facebook.com/gavriel.quiroga
https://www.drivethrurpg.com/browse/pub/17285/Gavriel-Quiroga
We were joined by prolific game designer, Philip Reed, who has produced volumes of supplements over his career. Although he has a full time job as CEO of Steve Jackson Games, he continues to pursue making small indie style game supplements out of his sheer love of design.
Most recently he has created several supplements for OSR style games such as o Mork Borg and Troika. He shared some of his design process and lessons that he has learned over a career that has spanned over 25+ years!
To learn more:
https://twitter.com/philipjreed
https://www.kickstarter.com/profile/philipreed/created
https://www.battlegrip.com
http://www.sjgames.com
We were joined by Matthew Carlson, the creator of WanderSquares, The Underwood Tunnels - a fantasy tabletop role playing game with an ever-changing map and choose-your-path adventure guide, designed for adventurers, 9 & up!
WanderSquares successfully completed their first Kickstarter in 2020, and now is looking to launch their second adventure - The Golden Hive - in 2022!
For more information on WanderSquares:
https://www.kickstarter.com/projects/wandersquares/wandersquares-the-underwood-tunnels
https://www.wandersquares.com
https://www.facebook.com/WanderSquares
https://twitter.com/wandersquares https://www.instagram.com/wandersquaresgame
Making role-playing games can feel futile at times, and sometimes you feel like just giving up. Maybe your game is too weird, too old, too..... whatever! I came across this inspiring interview with Wes Anderson from the New York Public Library, and it made me realize that sometimes you just have to find your audience, even if it is just a single voice.
We were joined by Yochai Gal, the creator of Cairn, an adventure game about exploring a dark and mysterious Wood filled with strange folk, hidden treasure, and unspeakable monstrosities. Character generation is quick and random, classless, and relies on fictional advancement rather than through XP or level mechanics. It is based on Knave by Ben Milton and Into The Odd by Chris McDowall.
The interview covers Yochai’s journey ranging from the random discovery of Palladium Fantasy, to PBtA, and finally landing the Old School Revolution (OSR). Yochai went on with others to define new variations of OSR's approach as the New School Revolution (NSR) which has grown into an active and thriving game design community.
For more information on items within the interview:
https://cairnrpg.com https://newschoolrevolution.com/
https://classless-kobolds.itch.io/weird-north
https://www.instagram.com/licopeoart
https://www.bastionland.com
https://mausritter.com
https://www.youtube.com/questingbeast
https://buriedwithoutceremony.com/the-quiet-year
https://lichvanwinkle.blogspot.com
https://discourse.rpgcauldron.com
We were joined by Tim Earley, who recently completed a successful Kickstarter for his new game - Holler, an Appalachian Apocalypse folk horror game.
Tim's shares the inspiration for the game as a love letter to his own heritage and experiences growing in the Appalachia. Tim also shares how he got into RPGs and designing games, as well as the string of events that caused Pinnacle Entertainment Group to embrace Holler as one of their own products under the Savage Worlds brand.
For more information:
https://www.kickstarter.com/projects/545820095/holler-an-appalachian-apocalypse-for-savage-worlds
Leo from LF OSR joins us to discuss his journey into the world of OSR, starting with AD&D stylized illustrations which grew into a thriving printing and design business including the amazing Packet of Particular Peaks! Leo also shared his advice for new designers thinking about taking their first steps into printing their games and zines.
For more information on LF OSR
Learn more about Dieku Games:
Watch on YouTube: https://youtu.be/Z7gNqSZvX20
As part of filming the Friendly Local Game Store documentary, we interviewed a number of amazing individuals that brought great insight into all the things we love. We ended up with over 20 hours of footage, that we had to edit down to approximately 90 minutes.
As part of the bonus features in the Kickstarter we are including some of the extra footage that allowed our guests to be more in-depth.
One such guest is Brandon Hearty, who completed his Masters Thesis on the topic of "Chaotic/Neutral: Comparing the Social Worlds and Psychological Utility of Fantasy Role-playing and Religion."
It is a fascinating discussion that covers many topics of what utility games are in our society, and we discuss hypothesis on the future of table-top role playing games.
Brandon's Master's Thesis: https://prism.ucalgary.ca/handle/11023/4117
Upstairs Alchemy Podcast: https://open.spotify.com/show/5zkwMAd9llIwKKaXcP38zo
Local Friendly Game Store Kickstarter: https://www.kickstarter.com/projects/diekugames/flgs
After a lengthy gap in podcasts, I provide a bit of an update on what I'v been up to - including the discovery that I'm a needle in a needle stack! But it also provided me some perspective on what I really appreciated about the TTRPG hobby, which is talking about games, game designers, and the industry in general. From that realization, I used my energies to create a documentary on the World's Largest Game Store in Calgary, Alberta, Canada where I live!
Today I launched a Kickstarter to support the post-production of the documentary!
Learn more at diekugames.com
I was joined by Kevin Madison from the Dungeon Musings YouTube Channel, which has now live-streamed over 500 gaming sessions since launching in 2015. As amazing as that feat is, even more impressive is the Channel’s Heroes Saving Villages charitable efforts. The Dungeon Musings Community has now donated over $10,000 for SOS Children’s Villages, an incredible organization that supports orphaned, abandoned and vulnerable children across the globe.
Dungeon Musings:
Learn more about Dieku Games:
In this episode of the Dieku Podcast, we were joined by M.A. Guax, a Brazilian TTRPG designer who has been developing some very interesting minimalist games since coming onto the scene. This last March, Guax hosted the first ever #LatAmJam on Itch with some of his fellow Latinx designers. Warch to learn more about how Guax entered the TTRPG industry and his philosophy on game design and influences from the #osr and #artpunk style.
Learn more about Dieku Games at:
In this episode of the Dieku Podcast, Shannon Appelcline, author of the "Designers & Dragons" series provides an incredible overview of the many companies that have contributed to the table top role playing game industry over 40+ years. Shannon also shared his insights on a variety of current topics including DnD5E, the OSR, Indie Games, Kickstarter, Swedish Game Design, Diversity & Inclusion, and the cycles of boom and busts that he has seen.
We also got a sneak peek of Shannon's upcoming projects, including a new edition of Designers & Dragons for the 2010s which he shares with his patrons at: https://www.patreon.com/designersanddragons
Audible:
https://www.amazon.com/Designers-Dragons-History-Roleplaying-Industry/dp/B0848YJ84B/
DriveThruRPG:
https://www.drivethrurpg.com/product/141206/Designers--Dragons-The-Complete-Hardcover-Set-BUNDLE
Learn more at:
https://www.instagram.com/diekugames
https://www.twitter.com/diekugames
In this episode of the Dieku Podcast we discuss the burning question that keeps every game designer up at night. That of course is damage and armor! We pose some questions about damage and armor, and do brain dump and deep dive on the subject.
We also share our own solution to damage and armor by identifying the problems we hoped to solve with the Dieku System, highlighting some samples and scenarios.
Learn more at:
www.diekugames.com
www.diekugames.itch.io
www.instagram.com/diekugames
www.twitter.com/diekugames
In this episode of the Dieku Podcast we discuss design trends in the RPG industry, and in particular the OSR, where much of the innovation is taking place. Reviewing a recent episode of the Questing Beast, we dive into the idea of having unique voices within the industry that is a breath of fresh air compared to the corporate produced games of WOTC's Dungeons and Dragons.
We then cover where this time sits within the evolution of the RPG world, and question whether we are just in a repeat of the cycle where hand-waving OD&D gave way to more rules, and inevitably story games. Will history repeat itself, or are we on a new tangent?
Questing Beast Channel:
https://www.youtube.com/channel/UCvYwePdbWSEwUa-Pk02u3Zw
Luka Rejek and Ultraviolet Grassland:
https://www.wizardthieffighter.com
Chris McDowall and Electric Bastionland
https://www.patreon.com/bastionland
Grant Howitt:
https://www.patreon.com/gshowitt
Learn more at:
www.diekugames.com
www.instagram.com/diekugames
www.twitter.com/diekugames
In this episode we have special guest, Chuck Welch, who has spent the last 25 years bringing together fans of the pulp fiction character Doc Savage through The Hidalgo Trading Company website and the Flearun Facebook group. When he isn't discussing Doc Savage online he edits the Bronze Gazette, a magazine devoted to Doc Savage. Pre-COVID, Chuck hosted an annual convention for Doc Savage fans called the Bronze CONversation.
In 2020, like many other activities, the CONversation was held virtually. He'll tell you he's not the world's foremost expert on Doc, but he is thrilled to host opportunities for those experts and fans to get together to discuss the fiction they fell in love with.
LINKS TO DOC SAVAGE
Hidalgo Trading Company: https://docsavage.org
The Flea Run Facebook Group: https://www.facebook.com/Flearun
The Bronze Gazette: https://www.bronzegazette.com
86th Floor - Chris Kalb: http://heropulp.com/the86floor
Bronze Icon - Tom Barnett: http://bronzeicon.com
Doc Fantasy Covers - Kez Wilson: https://docfantasycovers.com
LINKS TO DIEKU GAMES
diekugames.com
Twitter.com/diekugames
Instagram.com/diekugames
Discussing the philosophy and design choices in making the Cities Grimm game setting, trying to balance the super hero genre with occult darkness, gangbusters, Cthulhu and temple run style games.
LINKS TO DIEKU GAMES
Garry Snow introduces himself and his background on RPGs and shares his plans for The Cities Grimm RPG, as well as a minimalist RPG system that retains an OSR feel. Topics include a call out to Basic Red Box D&D, Palladium Games, and the goal of striking the balance between minimalism and comprehensive systems.
LINKS TO DIEKU GAMES
Podcasten Dieku Podcast är skapad av Dieku Games. Podcastens innehåll och bilderna på den här sidan hämtas med hjälp av det offentliga podcastflödet (RSS).
En liten tjänst av I'm With Friends. Finns även på engelska.