
Geoffrey Litt - The Future of Malleable Software
Om avsnittet
AI is fundamentally shifting the way we think about digital products and the core deliverables that we're bringing to the table as designers.
So I asked Geoffrey Litt (https://x.com/geoffreylitt) (Design Engineer at Notion) to share his vision for the future of malleable software and AI system design.
Hereâs some highlights:
- The keys to effective system design
- Geoffreyâs workflow for âworking like a surgeonâ
- Why too many products become ânightmare bicyclesâ
- The principles of malleable software vs. disposable software
- Why version control is the most important AI interaction problem
- Inside Geoffreyâs malleable software experiments at Ink & Switch
- + a lot more
-[Ink & Switch is the research lab (https://www.inkandswitch.com/)
- Changing Minds by Seymour Papert (https://worrydream.com/refs/Papert_1980_-_Mindstorms,_1st_ed.pdf)
- Geoffreyâs nightmare bicycle article (https://www.geoffreylitt.com/2025/03/03/the-nightmare-bicycle)
- Don Normanâs Living with Complexity (https://www.amazon.com/Living-Complexity-Press-Donald-Norman/dp/0262014866)
- Spell Burst by Tyler Angert (https://spellburstllm.github.io/)
- A Pattern Language by Christopher Alexander (https://www.amazon.com/Pattern-Language-Buildings-Construction-Environmental/dp/0195019199)
- Patchwork - Geoffreyâs collaboration environment at Ink & Switch (https://www.inkandswitch.com/patchwork/notebook/)
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