This bonus content interview went out first to patrons, releasing on December 20th. If you want to support the show, get bonus content like this interview early, get access to Wednesday's Paid DLC show, Feeling This seasons, spoiler chats, and more, check out Patreon.com/DLCpod
Shawn Kittelsen, SVP, Creative for Skydance Interactive, including Skydance’s BEHEMOTH joins Christian and Jeff for a broad conversation about making games in VR, where VR might be heading, the technical aspects of working in VR, and what has changed in Skydance’s BEHEMOTH since launch.
Shawn Kittelsen, SVP, Creative for Skydance Interactive, including Skydance’s BEHEMOTH joins Christian and Jeff for a broad conversation about making games in VR, where VR might be heading, the technical aspects of working in VR, and what has changed in Skydance’s BEHEMOTH since launch.
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