Brogue creator Brian “Pender” Walker joins us to chat about the elegant design behind his sublime roguelike dungeon-crawler, from the lessons he took from Rogue (and those he didn’t), to creating a rich world of interactions while keeping things simple.
Things we discussed:
Zach's instructional Brogue stream
Brogue w/ Daily Challenge + Potion change
Roguelike Celebration talk: Procedural level design in Brogue and beyond
David Sirlin on balancing multiplayer games
Brian's lessons From the original Rogue post
Brian's Roguelike Radio interview
En liten tjänst av I'm With Friends. Finns även på engelska.