
Game Design Deep Dive
Interview with Pako Gradaille
1 tim•7 mars 2025
Om avsnittet
Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more.
https://gamefound.com/en/projects/saltandpepper/habemus-papam
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