In episode 85 of Game Design Unboxed: Inspiration to Publication we talk with Jim Fitzpatrick about his game Mission to Planet Hexx. Inspired by a love of SyFy he designed a hex tile game about exploring space with different abilities triggered by moving your ship around the tiles. He learned through playtesting how to create thematic ties between the flavor text and mechanics of the tiles as well as how to refine his design.
Featuring:
Jim Fitzpatrick - Guest
Danielle Reynolds - Host
Fler avsnitt av Game Design Unboxed: Inspiration to Publication
Visa alla avsnitt av Game Design Unboxed: Inspiration to PublicationGame Design Unboxed: Inspiration to Publication med Danielle Reynolds finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
