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Start
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Game Developer Podcast
/
32 dredging up design with black salt games
Game Developer Podcast
#32 - DREDGING UP DESIGN WITH BLACK SALT GAMES
40 min • 9 juni 2023
Spela avsnitt
Danielle takes a brief voyage with Joel, Alex and Mikey of Black Salt Games to discuss the process and priorities behind their debut horror/fishing game, DREDGE.
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#50 — Exploring Sabotage Studio’s Strategy For Balancing Creativity And Sustainability
11 juli | 57 min
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#49 - Mike Bithell’s Journey From Auteur To Studio Boss
27 juni | 62 min
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#48 - Snapping Your Career into Place with Ben Brode
27 november 2024 | 59 min
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Carving out a Creative Career with Deborah Chantson
28 september 2024 | 58 min
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#46 - Preserving the Past With Charles Cecil
23 augusti 2024 | 54 min
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#45 - On the Unionization Frontlines with Autumn Mitchell, Emma Kinema and Chris Lusco
26 juli 2024 | 60 min
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#44 - Be like Obsidian: Key Takeaways from Summer Game Fest 2024
12 juni 2024 | 59 min
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#43 - Behind the GDC Scenes With Beth Elderkin and Sam Warnke
15 maj 2024 | 38 min
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# 42 - What to do about Game Engines with Rez Graham and Bryant Francis
24 april 2024 | 89 min
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#41 - Road to the IGF 2024 With Joel Couture
13 mars 2024 | 59 min
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#40 - Accessibility and Fancy Footwork With GLYDR's John Warren
21 februari 2024 | 55 min
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#39 - Trends and Takeaways from the 2024 State of the Game Industry Report
25 januari 2024 | 65 min
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#38 - (Very Casual) GOTY 2023
20 december 2023 | 89 min
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#37 - Phantom Inspiration and the Ethical Auteur With Xalavier Nelson Jr.
20 november 2023 | 74 min
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#36 - Inserting Coins With Josh Debonis and Nik Mikros
10 oktober 2023 | 61 min
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#35 - Living Your Life With Rod Humble and King Choi
15 september 2023 | 61 min
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#34 - Marketing Your Indie Game With Chris Zukowski
18 augusti 2023 | 61 min
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#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland
21 juli 2023 | 62 min
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#32 - DREDGING UP DESIGN WITH BLACK SALT GAMES
9 juni 2023 | 40 min
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#31 - Accessible Complexity in Narrative Tools with Jon Manning
17 mars 2023 | 49 min
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#30 - REMASTERS, REMOTE TEAMS, AND RETURNING TO GAME DEV WITH KEN AND ROBERTA WILLIAMS
3 mars 2023 | 47 min
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#29 - Production, Career Paths, and Community Building with Maxis's Lyndsay Pearson
9 januari 2023 | 39 min
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#28 - The "Missing Money Problem" with Funding Pro Jason Della Rocca
17 februari 2022 | 48 min
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#27 - Bringing NPCs To Life With Naughty Dog's Bryan Collinsworth
16 december 2021 | 49 min
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#26 - Puzzles, Collab'ing, and Creativity with Chicory's Greg Lobanov
17 november 2021 | 48 min
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#25 - Writing Disco Elysium with ZA/UM's Justin Keenan
21 oktober 2021 | 58 min
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#24 - Super Practical Indie Game Marketing with Chris Zukowski
15 september 2021 | 50 min
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#23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games
19 augusti 2021 | 63 min
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#22 - Spelunky, Indie Life, and Finding Success with Derek Yu
28 juli 2021 | 55 min
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#21 - Academia and the Black experience in Games with Prof. Lindsay Grace
23 juni 2021 | 60 min
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#20 - Bugsnax, and Making Weird Games with Young Horses' Phil Tibitoski
26 maj 2021 | 63 min
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#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio
28 april 2021 | 58 min
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#18 - Hitman, Work-Life Balance, and Game Production with IO's Forest Swartout Large
10 mars 2021 | 65 min
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#17 - Special: The Texas Winter Storm Episode
22 februari 2021 | 50 min
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#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant's Greg Kasavin
28 januari 2021 | 68 min
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#15 - Inside the New Xbox Series X|S with Microsoft's Jason Ronald
17 november 2020 | 25 min
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#14 - Understanding Workplace Toxicity with Double Loop Games' Emily Greer
29 oktober 2020 | 52 min
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#13 - Data-Driven Indie Publishing with No More Robots' Mike Rose
23 september 2020 | 51 min
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#12 - Breaking Misconceptions About Accessibility with AbleGamers' Greg Haynes
26 augusti 2020 | 51 min
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#11 - Landing Venture Funding for Your Game with LVP's David Gardner
22 juli 2020 | 58 min
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#10 - Making Emotional Games with thatgamecompany's Jenova Chen
25 juni 2020 | 51 min
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#9 - Working and Playing from Home with Jackbox Games' Mike Bilder
27 maj 2020 | 62 min
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#8 - Games, Psychology, and UX with Celia Hodent
22 april 2020 | 64 min
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#7 - Job Stability, Quality of Life, and the Mafia with Iron Galaxy's Dave Lang
20 mars 2020 | 58 min
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#6 - Dealing with Burnout and Making Art with Drinkbox's Gabby DaRienzo
31 januari 2020 | 62 min
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#5 Indie Game Marketing Tips with Failbetter's Hannah Flynn
19 december 2019 | 62 min
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#4 Writing Great Video Game Characters with Brandon Sheffield
20 november 2019 | 61 min
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#3 - Making Personal Games with Nina Freeman
17 oktober 2019 | 56 min
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#2 - Choice Design with Zachtronics' Matthew Burns
11 september 2019 | 59 min
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#1 - Great Game Production Tips with Grant Shonkwiler
13 augusti 2019 | 51 min
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