What is this new devilry? Part 2 of the GROGPOD100 extravaganza continues, this time with a focus on the first ever rogue-like games ever made! Following the part 1 format, Scott does a brief historical deep dive of the games with some community correspondence, followed by our in-person live first experiences playing these games. We’ll experience why Gandalf had no memory of dungeon floors in Moria, see the first draft of history with Hack, try to rescue our poisoned daughter in Larn, and try to survive longer than 10 turns in the city of Rampart with Omega!
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Transcript
00:28 - Part 2 intro
02:23 - 1983 Moria
15:42 - Moria correspondence
27:31 - 1984 Hack
38:23 - Hack correspondence
47:31 - 1986 Larn
54:07 - Larn correspondence
58:13 - 1987 Omega
1:12:11 - Omega correspondence
1:14:11 - GROGPOD live first impressions
Mentioned in this episode:
Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games
Toma’s unedited 15 minute voicemail here
Toma’s 130 traditional roguelike reviews
Rogue Elements
Scott & Dan talking Dwarf Fortress back in 2020
Next episode: EP100 part 3: Brogue CE
Contact us at [email protected]!
https://grogpod.zone
Intro music: Shiryu - The Lord of the Chiptunes: The Chiptune of the Ring - The Council of Elrond
Outro music: Shiryu - The Bridge of Khazad-dûm
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