João and Marie connect with Jim, who’s reporting directly from Nvidia’s GTC in Paris. Jim shares firsthand insights about CEO Jensen Huang’s ambitious vision for massive European “AI factories,” dives into the impact of Nvidia’s on the AI landscape, and reflects on what Disney’s humanoid robot, walking across a simulated desert, means for embodied intelligence and human-machine interactions.
Back in the virtual studio, the trio shifts from advanced hardware to complex ethical challenges: Marie introduces the concept of “wicked problems,” highlighting the difficulty of defining universally acceptable solutions in scenarios such as childcare and traffic. Jim deepens the debate with Stuart Russell’s cautionary thoughts on humble and controllable AI agents. Together, they question if big organizations can truly align AI systems when perfect answers don’t exist.