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IndieGameBusiness®
IndieGameBusiness®

Planning for Launch: Wishlists, Visibility, and Timing on Steam

1 tim 1 min•1 oktober 2026

Om avsnittet

Join Marco Polo Moraga for “Planning for Launch: Wishlists, Visibility, and Timing on Steam” Learn what wishlists actually tell you, which metrics matter, and why a high wishlist count doesn’t always translate into strong first-week sales. This panel also covers when to launch your store page, how to make the most of Steam Next Fest, and why setting your release date early can make a difference.Live September 30th, 4pm - 5pm Eastern | YouTube - Twitch - LinkedIn#FYP #VirtualConference #IndieGameDev #IndieGames #GamesIndustry


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