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Andy and Anthony are joined by returning guest Zach Barash. They talk about about different lenses Cube designers can use to approach designing a new cube. They finish on a pack 1, pick 1 from Andy’s new cube Take Five.
Previous episodes with Zach:
- 001 The Principles of Game Design
- 002 On Terminology, Communication, and Community
- 003 Reflections on Cube Drafts Past
- 004 Building Skill vs. Building Community and Learning from Your Mistakes
- 005 Playtesting and Cube Feedback
Discussed in this episode:
- Upkeep NY
- Episode 197: Cube Design Iron Chef: Goblin Charbelcher
- Episode 182: Emergent Cube Design by Example
Cubes referenced:
- Bun Magic Cube
- Cascade Cube
- Turbo Cube
- Reading Rainbow
- Sacred Geometry
- The Ball Pit
- Companion Cube
- Perilous Seas
- Dichotomy Cube
- UMA+ Cube
- Take Five
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You can find the hosts’ Cubes on Cube Cobra:
You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at [email protected] or our p.o. box:
Lucky Paper
PO Box 4855
Baltimore, MD 21211
Musical production by DJ James Nasty.
Timestamps
- 0:00 - Intro
- 1:27 - Guest: Zach Barash
- 4:59 - Lenses for Approaching Cube Design
- 14:12 - Making a “Good Cube”
- 15:05 - Duplication
- 19:28 - Balance
- 24:13 - Homage
- 25:18 - Powermaxing Diversion
- 33:39 - Novelty
- 37:14 - Balancing Goals vs Taste
- 42:01 - Icebergs
- 46:11 - Restrictions
- 51:33 - Head vs Heart
- 53:43 - Summary
- 58:01 - Crack-a-Pack of Take Five
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