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Ludology
Ludology

Ludology Bonus Episode - Visibility

6 min25 mars 2012

Om avsnittet

In this classic GameTek, Geoff discusses the concept of Visibility in computer games versus board games, using the PC game Armageddon Empires as a case study. How do board games and computer games differ in the way they present information to players?

Note that this was put out many years before smart phones, so there are many more boardgame implementations that you can carry around on a portable device. But the contrast still remains relevant.

Ludology med Erica Hayes-Bouyouris, Sen-Foong Lim finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.