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Episode 40: From Cybertext to Video Game Studies with Espen Aarseth

36 min4 november 2025

Om avsnittet

On this episode Scott talks to Espen Aarseth, Dean of the School of Creative Media at City University of Hong Kong, to trace the origins and evolution of game studies. From his early fascination with text adventures to writing his groundbreaking dissertation Cybertext, Espen reflects on the "human legwork" required to build an entirely new academic field from the ground up.


References

Aarseth, E. (1997). Cybertext: Perspectives on Ergodic Literature. https://archive.org/details/cybertextperspec0000aars 

Crowther, W., & Woods, D. (1976). Adventure (also known as Colossal Cave Adventure). https://rickadams.org/adventure/advent/ 

Digital Arts and Culture (DAC) Conference Series. (1998).https://elmcip.net/event/digital-arts-and-culture-dac

 Game Studies: The International Journal of Computer Game Research. (2001). https://gamestudies.org/

 Infocom. (1980). Zork. https://archive.org/details/msdos_Zork_I_-_The_Great_Underground_Empire_1980 

Knausgård, K. O. (2009). My Struggle (Min Kamp). https://www.worldcat.org/title/min-kamp-forste-bok/oclc/464593414 

Melbourne House. (1982). The Hobbit.https://en.wikipedia.org/wiki/The_Hobbit_(1982_video_game)


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