
The AI Update XI: AI Alien Simulation Worlds
Om avsnittet
Jhave and Scott talk about simulated worlds or environments created with AI, considering what are the boundaries for artifical life.
References
ByteDance. (2025). Protenix: Toward High-Accuracy Open-Source Biomolecular Structure Prediction. https://github.com/bytedance/Protenix
Conway, J. H. (1970). The Game of Life. Scientific American, 223(4) https://conwaylife.com/
Genesis Consortium. (2024). Genesis: A generative universal physics engine for robotics and beyond.
Google Quantum AI. (2024, December 9). Meet Willow, our state-of-the-art quantum chip. https://blog.google/innovation-and-ai/technology/research/google-willow-quantum-chip/
Kumar, A., Lu, C., Kirsch, L., Tang, Y., Stanley, K. O., Isola, P., & Ha, D. (2024). Automating the Search for Artificial Life with Foundation Models. https://arxiv.org/abs/2412.17799
Nvidia. (2025)6). NVIDIA Launches Cosmos World Foundation Model Platform to Accelerate Physical AI Development. https://nvidianews.nvidia.com/news/nvidia-launches-cosmos-world-foundation-model-platform-to-accelerate-physical-ai-development
Reynolds, C. W. (1987). Flocks, herds and schools: A distributed behavioral model. https://www.red3d.com/cwr/boids/
Sims, K. (1994). Evolving Virtual Creatures. https://www.karlsims.com/evolved-virtual-creatures.htmlThis work was partially supported by the Research Council of Norway Centres of Excellence, project number 332643, Center for Digital Narrative.
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