Global-editor-in-chief Evan Lahti leads the developers behind some of PC gaming's biggest hits in a discussion on the state of our hobby and the biggest trends, risks and opportunities in PC gaming today. Joining us:
In this 80 minute conversation, our guests talk about making "hyper-engaging" games that defy the traditional advice of appealing to as broad an audience of players as possible; the innovation in game development only happening on PC; Steam as a "democratic" platform; industry layoffs and the emerging use of AI in development; and what we should take away from the standout successes of 2024, like Helldivers 2 and Balatro.
- Michael Douse - Director of Publishing, Larian (Baldur's Gate 3)
- Rebecca Ford - Creative Director, Warframe
- Eyrún Jónsdóttir - VP of Publishing at CCP (EVE Online)
- Casey Yano - Co-founder, Mega Crit (Slay the Spire)
In this 80 minute conversation, our guests talk about making "hyper-engaging" games that defy the traditional advice of appealing to as broad an audience of players as possible; the innovation in game development only happening on PC; Steam as a "democratic" platform; industry layoffs and the emerging use of AI in development; and what we should take away from the standout successes of 2024, like Helldivers 2 and Balatro.
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