In Space Channel 5, you take the role of space journalist Ulala as she uses interpretative dances to fight aliens, rescue hostages and defeat her fellow colleagues. If that sounds absurd, that’s because it's yet another weird game that James has chosen.
The game was first released in 1999 for the Sega Dreamcast, and took a while to find success, but eventually developed a cult following. Its retro futuristic presentation delighted the senses, and lurking underneath it was a surprisingly hardcore rhythm game. With virtually no visual indicators of what to do, and no feedback for failing to hit notes, its difficulty even forced many people away.
But does this all add up to a delightful experience all these years later? With rhythm games now a mainstream genre, can the quaint stylings of Space Channel 5 still possibly hold up? Or is Ulala yet another journalist who deserves to go the way of the Radio Star?
On this episode, we discuss:
We answer these questions and many more on the 70th episode of the Retro Spectives Podcast!
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Intro Music: KieLoBot - Tanzen K
Outro Music: Rockit Maxx - One point to another
Space Channel 5 OST: Naofumi Hataya
Space Channel 5 OST with lyrics
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Emulator that we both used to play Space Channel 5
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Are you an expert at rhythm games? Does Part 2 change anything significant gameplay wise, or does it just expand on what was present in the first? Are there any other rhythm games that we should try? Come let us know what you think on our community discord server!
En liten tjänst av I'm With Friends. Finns även på engelska.