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Rule of Carnage: Designing Better Miniatures Games

Ep 15: Miniatures Game Design - Campaigns.

1 tim 39 min1 november 2021

In this episode Glenn and Mike talk about designing campaign systems for tabletop miniatures games.  They talk about linear, branching and map campaigns with or without a strong narrative.  They also talk about progression systems, their problems and a range of solutions and whether or not your game needs them. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: https://www.manokentgames.com

Check out Planet Smasher Games here: http://planetsmasher.games

Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube

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Rule of Carnage: Designing Better Miniatures Games med Glenn Ford and Mike Hutchinson finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.