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Rule of Carnage: Designing Better Miniatures Games

Ep 28: Miniatures Game Design - Psychology.

1 tim 10 min25 april 2022

In this episode Glenn and Mike chat about psychology effects in miniatures games, fear, terror, disorder, panic, frenzy and all sorts of methods for simulating the psychology of troops on the tabletop and removing control from players.  Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: https://www.manokentgames.com

Check out Planet Smasher Games here: http://planetsmasher.games

Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube

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Rule of Carnage: Designing Better Miniatures Games med Glenn Ford and Mike Hutchinson finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.