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Rule of Carnage: Designing Better Miniatures Games

Ep 43: Miniatures Game Design - Activation Advantage

27 min8 augusti 2022

In this episode the guys talk about activation advantage, the powerful situation where one player has more activations than their opponent in an alternating activation system. They suggest a handful of possible ways of lessening its effects while alerting people to its problems. Glenn and Mike are the developer and designer respectively of games such as Gaslands, Gaslands: Refuelled and A Billion Suns and here they talk about how, why and sometimes if to design tabletop miniatures games with discussions, tips, reviews and interviews.

Check out Man O' Kent Games here: https://www.manokentgames.com

Check out Planet Smasher Games here: http://planetsmasher.games

Take a look at the podcast as a video on YouTube: Rule of Carnage - YouTube

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Rule of Carnage: Designing Better Miniatures Games med Glenn Ford and Mike Hutchinson finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.