Sveriges mest populära poddar
So Very Wrong About Games

#28: Keyflower and Games that Are Too Long

1 tim 13 min5 juni 2018
You can have too much of a good thing, which is why Mark always tries to interrupt Walker before he can finish a single sentence. Of course, "too much" is a highly subjective idea, whether applied to game length or pie. This week Keyflower is discussed, which is not too long but can feel too short--except if it were not too short it would be too long. Clear enough.

Games Played Last Week:
-Star Wars: Imperial Assault 3m25s (Justin Kemppainen, Corey Konieczka, & Jonathan Ying, Fantasy Flight, 2014)
-Lords of Vegas 5m31s (James Ernest & Mike Silenker, Mayfair, 2010)
-Sagrada 6m41s (Adrian Adamescu & Daryl Andrews, Floodgate Games, 2017)
-Thunderbolt Apache Leader 8m12s (Dan Verssen, DVG, 2012)
-Ginkgopolis 9m57s (Xavier Georges, Pearl Games, 2012)
-Ora et Labora 11m46s (Uwe Rosenberg, Lookout Games, 2011)
-Dungeon Alliance 15m11s (Andrew Parks, Quixotic Games, 2018)
-Spheres of Influence 20m33s (Josh Lamont, Little Nuke Games, 2016)

News (and why it doesn't matter)
-Jetpack Joyride 24m45s
-Spring Meadow 25m22s
-Contest Results! 25m55s
-Mark on The Long View (again) 26m36s

Feature Game: Keyflower 27m57s (Sebastian Bleasdale & Richard Breese, R&D Games, 2012)

Topic: Games that Are Too Long 51m45s

Advertising Inquiries: https://redcircle.com/brands

Privacy & Opt-Out: https://redcircle.com/privacy

Learn more about your ad choices. Visit podcastchoices.com/adchoices

Fler avsnitt av So Very Wrong About Games

Visa alla avsnitt av So Very Wrong About Games

So Very Wrong About Games med Pickaxe finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.