Jafar Soltani of Rare (Microsoft Studios) discusses Continuous Delivery in AAA Games and how it can increase quality, reduce crunch, and deliver games faster. Topics include implementation and architecture, asset and delivery pipelines, and special challenges of games.
Fler avsnitt av Software Engineering Radio - the podcast for professional software developers
Visa alla avsnitt av Software Engineering Radio - the podcast for professional software developersSoftware Engineering Radio - the podcast for professional software developers med [email protected] (SE-Radio Team) finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
