We discuss the wild and inspiring development history of Clair Obscur: Expedition 33. The development for this game took many wild turns, as the team learned and grew. After watching this, maybe you might want to see if you can't get a start on that game you've been wanting to make for years... I hope you enjoy! Thanks for watching, and don't forget to support us on Patreon~ https://www.patreon.com/resonantarc
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