Sure, you can build “stuff” with AI, but is anyone paying attention to product these days? On this week’s episode, Paul and Rich sit down with someone who is: Hilary Mason, CEO of the immersive online roleplaying game company Hidden Door. After discussing Hilary’s background in data science and machine learning, Paul takes a spin through a game scenario (Brooklyn vampires in a fantasy tavern!) while Hilary outlines the product decisions around Hidden Door’s game mechanics, AI-related or otherwise. Plus: Rich outlines his own attempts to make a game with AI for a family gathering, which, in his words, “led to children crying.”
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