Ted Price chats with New World Game Director, Scot Lane. Together they discuss how he and Amazon Games designed the various systems from crafting to combat; lessons they learned from building a such a massive game; how their team handles the live content pipeline; how they analyze internal and external feedback to make key decisions; and his advice for other developers working on live service games.
Listen now or watch the episode on our YouTube Channel
Fler avsnitt av The AIAS Game Maker's Notebook
Visa alla avsnitt av The AIAS Game Maker's NotebookThe AIAS Game Maker's Notebook med Academy of Interactive Arts & Sciences finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
