In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games.
Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y
More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com
The post 4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein appeared first on Board Game Design Lab.
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