Regrettably late for Halloween and the game's 15th anniversary (as well as the fifth anniversary of its last-gen rerelease), we tardily tackle Capcom's zombie-infested mall simulator, Dead Rising. Leon, Jon, Karl and community contributors ruminate upon whether the notoriously bounce-offable 2006 title was in fact ahead of the curve, with its RPG roguelite elements and emphasis on learning by doing, dying and retrying.
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