Separate licensing deals meant that both of the major 16-bit consoles received a bespoke game to tie-in with Disney’s 1992 animated feature, Aladdin. Leon, Brian, Leah, Tony and a company of correspondents compare and contrast the two different, yet curiously similar approaches.
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Visa alla avsnitt av The Cane and Rinse videogame podcastThe Cane and Rinse videogame podcast med Cane and Rinse finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
