In the aftermath of the golden age of graphic adventure games, the early 2000s offered plenty of ammunition for those who declared the genre to be dead. Microids was intent on changing the narrative when it released spiritual successor to cult-hit Amerzone, Syberia. Chris Worthington, James, Michiel and Tony ask themselves if it was successful.
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Visa alla avsnitt av The Cane and Rinse videogame podcastThe Cane and Rinse videogame podcast med Cane and Rinse finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
