The game that gave its name to an industry-changing engine (or was it the engine that gave the game its name?): Unreal. Before it spun off into mainly multiplayer arenas, Unreal started life as another echelon-defining PC fps. Leon, Chris O'Regan and Jon - along with community contributions - remember the game's undeniable late 90s 'wow' factor (for those who had a PC capable of running it), as well as seeing how a 2023 replay treats the gameplay.
Fler avsnitt av The Cane and Rinse videogame podcast
Visa alla avsnitt av The Cane and Rinse videogame podcastThe Cane and Rinse videogame podcast med Cane and Rinse finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
