Do players EVER actually have choices in prewritten adventures? Is the sandbox purely an illusion? How do TTRPG game designers ensure characters have agency choosing their path forward?
An Aetherial Expanse adventure is coming to Kickstarter: https://ghostfiregaming.com/GGYT_AEDG_2025_7_933
Email your questions to [email protected]
Ben: @TheBenByrne
Dael: @DailyDael
James: @jamesjhaeck
Erin: @nirele
Editor: @ZsDante
Topics:
00:00 - Intro
00:58 - The Faithless Wench of TTRPG's
04:55 - Dreams of the Drowned God
21:00 - ANOTHER another D&D video game
26:51 - 5e returns to Brazil
27:45 - Are ALL adventures linear?
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