Seth Coster, co-founder of Butterscotch Shenanigans, discusses Crashlands 2 with host Scott Johnson. They reflect on the smoother launch compared to the original, design philosophy that removes common survival game frustrations, and the importance of story, humor, and progression. Seth shares insights on development challenges, lessons from past games like Levelhead, community feedback, and upcoming patches. They also touch on player expectations, studio transparency, and the significance of their long-running podcast.
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