Dirk, David, and Rob get down to the nitty-gritty about prototyping their game concepts, both on the digital side and the tabletop side. What does a good prototype look like, and more importantly: how is one actually made?------------------------------------------------------------------------------------------------------Contact Information Dirk Knemeyer - @DKnemeyer, www.artana.com, [email protected], David Heron - @DavidVHeron, Rob Daviau -@RobDaviauGamer, [email protected] Episode Outline 0:00:58 - Working with the family 0:09:36 - Resolution and detail 0:15:46 - Digital prototyping 0:23:28 - Prototyping a licensed game 0:27:30 - Prototyping different components 0:42:22 - Playing prototypes
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