The season of RPGs starts off with flare! Dirk and David are joined once more by Andrew Fischer, here to discuss his experience designing the Cosmere RPG. They discuss the difficulties in adapting the expansive work of Brandon Sanderson, the unique mechanics developed for the system, and the difficulty in bridging the gap between readers new to RPGs, and experienced gamers with no knowledge of The Stormlight Archive. They also discuss introducing narrative mechanics to a crunchier system, what Andrew has learned from this project, and what's next for him.
Fler avsnitt av The Game Design Round Table
Visa alla avsnitt av The Game Design Round TableThe Game Design Round Table med Dirk Knemeyer & David V. Heron finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
