Mark Mangini and Theo Green dive into the intricate layers of building the sound for Dune and how they helped create a science-fiction universe grounded in reality…
In this episode, we talk about…
- Getting the Blade Runner band back together
- What it was like experiencing sand dunes for the first time
- Running reconnaissance for sound team members and resources
- The multiple layers of editing production sound and actors’ dialogue
- Creating the structure of language and sound palette for Dune
- The process of building the ancestral skill of the Bene Gesserit voice
- Beauty of discovery and finding balances for clouds of voices
- Documentary realism and a universe that we acoustically recognize
- Creating 3200 bespoke sounds to achieve analog reality
- Thematic approach to universe building and communication
- How worm vocalizations were born and developed
Links to Resources:
Previous Mark Mangini Episode: https://megaphone.link/NNLLC2924908228
Episode with Greig Fraser and Joe Walker (dp and editor of Dune) https://megaphone.link/BLU5444028269
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Get your questions answered on the podcast by emailing [email protected]!
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