On this bonus episode of the Official Xbox Podcast we dive into even more Avowed gameplay while chatting with Game Director Carrie Patel and Gameplay Director Gabe Paramo. Enjoy!
00:00 Introductions
01:25 What makes Avowed an Obsidian game?
03:19 Mission location
05:19 Combat and weapon loadouts
10:14 Crowd control and elemental damage
12:49 Branching dialogs and companions
16:16 What is Shatterskarp
19:07 What it's like developing the game
22:39 What the Avowed title means
23:43 Final thoughts & goodbye
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