We're joined by Madison Karrh, the solo dev behind Birth, a curious new adventure puzzle game about building a companion to quell your loneliness. We discuss the density and voyeurism of exploring city spaces, embracing the aesthetics of death, and making games that respect your time on earth.
Show Notes:
IndieCade: Canabalt's Adam Saltsman's Pursuit of the Infinite
Everyone I Know Keeps Breaking Things
Fler avsnitt av The Secret Lives of Games
Visa alla avsnitt av The Secret Lives of GamesThe Secret Lives of Games med The Secret Lives of Games finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
