In the first installment of our Slice & Dice deep-dive miniseries, the crew head Into the Depths with the "yahtzee roguelike" that's shown up on our GOTY list for two years running. We're joined by interactive artist/developer Darius Kazemi to help introduce the game and share beginner tips from our (significant) playtime, and get into its unique combination of maximalist design and systems-driven humor.
Next episode, we'll get into some of our favorite game modes: Classic Unfair, Cursed, and Cursed-Hyper. Don't forget to join our Discord and send in your questions for the game's designer tann, to be answered over email later in the series.
Show Notes:
Slice & Dice on Steam, itch, iOS, and Google Play
Eggplant's 2022 GOTY Episode (S&D Rob's #2)
Eggplant's 2023 GOTY Episode (S&D Doug's #2)
Darius Kazemi's Spelunky level-gen browser tool
Slice & Dice development history essay, by tann
Allison Parrish's talk on designing to explore possibility spaces
Slice & Dice beginner tips powerpoint
Sid Meier's 2010 GDC keynote
Tharsis on Steam
The stream where Rob and Doug "puppeteered" Andy to a Classic Unfair victory in Slice & Dice v2.0
Fler avsnitt av The Secret Lives of Games
Visa alla avsnitt av The Secret Lives of GamesThe Secret Lives of Games med The Secret Lives of Games finns tillgänglig på flera plattformar. Informationen på denna sida kommer från offentliga podd-flöden.
