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Think Like A Game Designer

Raph Koster — Game Design Insights: Iteration, Constraints, and Real-World Inspiration (#5)

1 tim 26 min23 april 2019
Raph Koster has undoubtedly changed the world of gaming. He was the lead designer of the legendary Ultima Online and the creative director behind Star Wars Galaxies. In 2004, he wrote _A Theory of Fun for Game Design_ which highlights Edutainment as the driving force behind great games. He speaks all over the world on the subject of game design and I’m super excited to have him here with us to share his knowledge.

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