Rob is joined by Bruce, Jonathan Bolding, and Fraser Brown to discuss the latest in Paradox Interactive's stable of historical games, Hearts of Iron IV. This latest entry in the series returns us to World War II, except it's not always World War II, but that's kind of the point, except when it's not. Despite a few glaring oversights in documentation, the panel has plenty of good things to say about the joy of being "historish". Tune in to find out: is the whole game great, or just Parts of Iron?
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